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path: root/engines/neverhood/module2200.h
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2013-05-08NEVERHOOD: Simplify code and rename thingsjohndoe123
- Add Module::createStaticScene to simplify creation of static scenes (and use it in the relevant places) - Rename Class545 to AsCommonKey and rename related variables - Rename stuff in Module2200
2013-05-08NEVERHOOD: Implement clipping against multiple clipRects, used only in ↵johndoe123
several scenes for the Klayman sprite. Currently only implemented in KmScene2201 for testing.
2013-05-08NEVERHOOD: Rename Class426 to SsCommonPressButtonjohndoe123
2013-05-08NEVERHOOD: Change sound stuff in Module2200johndoe123
- Add Entity::stopSound
2013-05-08NEVERHOOD: Merge scene-specific createSceneXXX/updateSceneXXX methods into ↵johndoe123
createScene and updateScene (for Module2200 only so far)
2013-05-08NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and Scene2247johndoe123
- Load SceneInfo140 from neverhood.dat - Some renaming
2013-05-08NEVERHOOD: Implement Scene2242johndoe123
2013-05-08NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text)johndoe123
- Implement Screen::drawSurface3 and Screen::drawUnk and move actual blitting code to Screen::blit
2013-05-08NEVERHOOD: Implement Scene2207 (not complete yet)johndoe123
2013-05-08NEVERHOOD: Implement Scene2206johndoe123
2013-05-08NEVERHOOD: Implement Scene2205johndoe123
2013-05-08NEVERHOOD: Implement Scene2203johndoe123
2013-05-08NEVERHOOD: Implement Scene2202 (sliding puzzle)johndoe123
2013-05-08NEVERHOOD: Implement Scene2201johndoe123
- Implement DataResource::getHitRectList, DataResource::getMessageListAtPos and related stuff in scene.cpp