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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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neverhood
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module1000.cpp
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2013-10-06
NEVERHOOD: Move module-specific Klaymen code to its respective module
Filippos Karapetis
2013-10-05
NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in AsScene1002OutsideDoorBackground - ↵
Filippos Karapetis
CID 1022329
2013-09-14
NEVERHOOD: Move StaticScene into scene.h/.cpp
Filippos Karapetis
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-06-12
NEVERHOOD: Remove or silence by default some more debug output
Filippos Karapetis
2013-06-10
NEVERHOOD: Change the debuglevel of the scene changing debug output
Filippos Karapetis
These are shown on each scene change, but should no longer be needed to be enabled by default, since we can now use the debugger to check and change the current scene
2013-05-21
NEVERHOOD: Fix uninitialized variable.
D G Turner
2013-05-08
NEVERHOOD: Move module files to own subdirectory
johndoe123