Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-18 | NEVERHOOD: Pass NPoint as position instead of X in two more cases | Torbjörn Andersson | |
According to johndoe it's correct to pass the entire coordinate, rather than just X, to the car in these cases as well. I can't tell any difference at all in the behavior, but I guess it doesn't hurt either. After all, we can easily zero the Y coordinate, if we ever want to. | |||
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel | |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in module 1600 | Filippos Karapetis | |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200 | Filippos Karapetis | |
This also reduces inter-header dependencies | |||
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis | |
This splits modules 2700, 2900 and 3000 | |||
2013-07-03 | NEVERHOOD: Fix typo in variable name | Filippos Karapetis | |
2013-05-08 | NEVERHOOD: Move module files to own subdirectory | johndoe123 | |