Age | Commit message (Collapse) | Author |
|
- The intro video after the logo screens is now played (still needs better sync)
|
|
- Implement Screen::drawSurface2 (needs color key support)
- The first intro now show up, complete with fade-in and fade-out
|
|
- Also make related changes in other code
- Call the game module's draw method in the main loop
- Add some more debug output in resource load functions
|
|
- Move common headers used in modules to module.h so they don't have to be explicitly #included in each module header
- Clean up #includes
|
|
- Implement Scene1501 (with yet unimpelemented stuff commented out)
- Add preliminary main loop to test stuff/updates
- Add dummy SoundResource
- And fix a mean bug/typo in some initializer lists...
(The intro now "runs" but doesn't show anything yet since the actual display code and other classes are not yet implemented yet.)
|
|
|
|
|
|
- SpriteResource and PaletteResource resource classes
- Extend BaseSurface to be able to draw SpriteResources onto it
- Implement Entity base class (this may need some work concerning the update/message callbacks later since I'm not sure if the way it's done now is portable)
|
|
|
|
|
|
|
|
|