aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/smackerscene.h
AgeCommit message (Collapse)Author
2014-02-18NEVERHOOD: Make GPL headers consisten in themselves.Johannes Schickel
2013-09-14NEVERHOOD: Rename the "room" command to "scene" and enhance itFilippos Karapetis
The naming has been changed from "room" to "scene", in order to keep it consistent with the rest of the engine. The scene command now also displays resource information about the current scene when invoked without parameters
2013-05-08NEVERHOOD: Minor renaming and cleanupjohndoe123
2013-05-08NEVERHOOD: Fix Smacker framerate bug after the video decoder changesjohndoe123
- React to the space key which can skip some videos and navigation transitions - Minor renaming in SmackerScene
2013-05-08NEVERHOOD: Start with Module1100 and add Scene1105johndoe123
2013-05-08NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuffjohndoe123
- The intro video after the logo screens is now played (still needs better sync)