Age | Commit message (Expand) | Author |
2016-11-29 | ALL: Remove comma before the word 'instead' | Ben Castricum |
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev |
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev |
2016-05-29 | Merge pull request #751 from einstein95/patch-1 | Filippos Karapetis |
2016-05-21 | NEVERHOOD: Reduce audio header dependencies | Ori Avtalion |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko |
2016-04-15 | NEVERHOOD: Add earlier English demo of Neverhood | Logan B |
2016-04-15 | NEVERHOOD: Avoid crash in original load/delete game dialogs | Torbjörn Andersson |
2016-04-15 | NEVERHOOD: Fix bug #7116 ("Crash upon clicking ...") | Torbjörn Andersson |
2016-04-15 | NEVERHOOD: Tiny whitespace fix | Torbjörn Andersson |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel |
2016-03-05 | CONFIGURE: Introduced new engine dependency: highres | Eugene Sandulenko |
2016-02-25 | NEVERHOOD: Let listSaves return list sorted on slot numbers. | Johannes Schickel |
2016-01-26 | NEVERHOOD: Only request actual save slots in listSaves. | Johannes Schickel |
2016-01-12 | NEVERHOOD: Fix another crash in Russian version | Eugene Sandulenko |
2015-12-28 | NEVERHOOD: Remove superflous default value registration for extra GUI options. | Johannes Schickel |
2015-12-15 | NEVERHOOD: Update resource patches for the DR version - fixes bug #6913 | Filippos Karapetis |
2015-10-22 | Merge pull request #621 from eriktorbjorn/neverhood-car | Filippos Karapetis |
2015-10-18 | NEVERHOOD: Pass NPoint as position instead of X in two more cases | Torbjörn Andersson |
2015-10-11 | NEVERHOOD: Possible fix for bad car behaviour | Torbjörn Andersson |
2015-10-05 | NEVERHOOD: Don't crash when loading savegames with a high slot ID | Ori Avtalion |
2015-01-21 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson |
2014-12-07 | NEVERHOOD: Remove duplicate file hash definition | Filippos Karapetis |
2014-12-07 | NEVERHOOD: Remove duplicate defines | Filippos Karapetis |
2014-10-28 | NEVERHOOD: Remove trailing whitespace | Filippos Karapetis |
2014-07-07 | NEVERHOOD: Play a single sound when losing the memory puzzle (bug #6672) | Filippos Karapetis |
2014-06-30 | NEVERHOOD: Fix uninitialized variables in Sprite (bug #6663) | johndoe123 |
2014-06-28 | NEVERHOOD: Fix for uninitialized variables for car ride logic. | D G Turner |
2014-06-28 | NEVERHOOD: Initialize _newMoveDirection. Valgrind complained. | Torbjörn Andersson |
2014-06-26 | NEVERHOOD: Implement clipping in BaseSurface::copyFrom | johndoe123 |
2014-06-05 | NEVERHOOD: Fix radio part of bug #6513 ("Some nasty bugs") | Torbjörn Andersson |
2014-05-27 | ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. | Johannes Schickel |
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel |
2014-05-05 | NEVERHOOD: Fix memory leak from static data loading. | D G Turner |
2014-05-05 | NEVERHOOD: Fix memory leak in BaseSurface | Torbjörn Andersson |
2014-05-04 | NEVERHOOD: Fixed off-by-one error in getTextIndex3() | Torbjörn Andersson |
2014-05-04 | NEVERHOOD: Fixed one of the issues in #6513 | Torbjörn Andersson |
2014-04-17 | NEVERHOOD: Fix bug #6540: 'NEVERHOOD: lightswitch graphical glitch' | johndoe123 |
2014-04-17 | NEVERHOOD: Fix compilation | johndoe123 |
2014-04-17 | NEVERHOOD: Fix bug #6520: 'NEVERHOOD: buggy sound of the waterfall' | johndoe123 |
2014-03-19 | NEVERHOOD: Fix some uninitialized variables | Strangerke |
2014-02-20 | NEVERHOOD: Fix an off-by-one error in Klogg's letters | Filippos Karapetis |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2014-02-16 | NEVERHOOD: Janitorial - Remove trailing spaces | Strangerke |
2014-01-14 | NEVERHOOD: Fix for bug #6481: 'NEVERHOOD: Wrong walk sound in navigation scene' | johndoe123 |
2014-01-14 | NEVERHOOD: Fix for bug #6493: "NEVERHOOD: Many sounds playback as loud static... | johndoe123 |
2014-01-12 | NEVERHOOD: Fix "Klaymen! Up here!" in module 1100, scene 2 | johndoe123 |
2014-01-11 | NEVERHOOD: Initialize NeverhoodEngine::_console variable to nullptr. | Johannes Schickel |