Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-28 | Fix Nippon Safes test result label memory leak | Willem Jan Palenstijn | |
svn-id: r48837 | |||
2010-04-28 | Fix a destruction order issue and note two remaining issues from the label ↵ | Willem Jan Palenstijn | |
fixes (r48811) svn-id: r48827 | |||
2010-04-27 | Fix bug 2969257 (labels) and hopefully plug all the leaks. | Nicola Mettifogo | |
svn-id: r48811 | |||
2010-04-02 | Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By ↵ | Travis Howell | |
restoring the kEngineBlockInput engine flag. svn-id: r48464 | |||
2009-04-06 | Removed useless references to the global _vm. | Nicola Mettifogo | |
svn-id: r39879 | |||
2009-03-23 | Pushed down dependencies from parser.h | Nicola Mettifogo | |
svn-id: r39636 | |||
2009-03-14 | * Added a generic sound manager that hides engine-specific managers and ↵ | Nicola Mettifogo | |
allows accessing them through a simplified command/parameter interface. * Updated client code to use the new manager. * Moved Nippon Safes sound code from sound.cpp to sound_ns.cpp. svn-id: r39394 | |||
2009-02-27 | The engine has now to build the drawing list for the graphic department, ↵ | Nicola Mettifogo | |
instead of setting visibility flags; the new field _prog has been added to GfxObj to help sorting the list. The outcome is that cleaning up unused resources on location switches is now easier to manage, and less error prone. svn-id: r38928 | |||
2009-02-26 | Cleanup of CommandExec and ProgramExec, and pushed down dependencies from ↵ | Nicola Mettifogo | |
exec.h. svn-id: r38892 | |||
2009-02-23 | Rewrote the sarcophagus puzzle in Nippon Safes, since I finally understood ↵ | Nicola Mettifogo | |
how it was implemented in the original! svn-id: r38816 | |||
2009-02-21 | Fix for bug #2619824. Command list execution is now paused when showing ↵ | Nicola Mettifogo | |
credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits. svn-id: r38662 | |||
2009-01-07 | * moved more mask management to BackgroundInfo | Nicola Mettifogo | |
* simplified mask management for client code * reduced the clutter into graphics.h by moving the implementations of BackgroundInfo, MaskBuffer and PathBuffer to graphics.cpp * preparation for the full implementation of BRA's PathBuffer svn-id: r35765 | |||
2008-12-24 | Simplified destructions of Balloon objects. | Nicola Mettifogo | |
svn-id: r35521 | |||
2008-12-14 | Removed references to _vm from the engine itself. | Nicola Mettifogo | |
svn-id: r35358 | |||
2008-11-09 | Better cleanup and handling of mouse when changing location in NS. | Nicola Mettifogo | |
svn-id: r34942 | |||
2008-11-09 | Fixed bug in introduction of NS. | Nicola Mettifogo | |
svn-id: r34941 | |||
2008-11-08 | * cleanup | Nicola Mettifogo | |
* moved find routines from Parallaction to Location svn-id: r34940 | |||
2008-11-07 | * completed transition to Common::Archive for Nippon Safes. | Nicola Mettifogo | |
* removed lots of old Archive swap magic svn-id: r34931 | |||
2008-08-31 | Moved save/load code into SaveLoad class. | Nicola Mettifogo | |
svn-id: r34220 | |||
2008-08-30 | Removed global g_system. | Nicola Mettifogo | |
svn-id: r34209 | |||
2008-08-15 | Made coordinates and frame number protected into Zone and Animation, and ↵ | Nicola Mettifogo | |
changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA. svn-id: r33892 | |||
2008-08-14 | Some variable renamed to make more sense. | Nicola Mettifogo | |
svn-id: r33864 | |||
2008-07-31 | Changed Gfx::_backgroundInfo to be a pointer. This temporarily kills all ↵ | Nicola Mettifogo | |
z-buffering. svn-id: r33468 | |||
2008-07-25 | * Merged old input management flags into a single mouse status variable. | Nicola Mettifogo | |
* Mouse is now displayed when it is needed, and hidden when it is not ;) svn-id: r33270 | |||
2008-07-24 | * Moved end intro and end game sequences code to gui. | Nicola Mettifogo | |
* Rewrote all gui code to be run inside the main loop * Added code to avoid crashes when a scene with no standard background is drawn svn-id: r33260 | |||
2008-07-23 | Removed the historical waitUntilLeftClick function and adapted code to use ↵ | Nicola Mettifogo | |
the more general readInput and waitForButtonEvent. svn-id: r33226 | |||
2008-07-14 | Removed all labels from the rendering list to avoid random crashes after ↵ | Nicola Mettifogo | |
introduction is over. svn-id: r33058 | |||
2008-07-04 | - Moved dialogue balloon management code from Gfx to its own class | Nicola Mettifogo | |
- Added a class to draw balloons in BRA (still without text and with wrong placement) svn-id: r32902 | |||
2008-06-28 | Added comment for fix for bug #2001193. | Nicola Mettifogo | |
svn-id: r32820 | |||
2008-06-24 | Fix for bug #2001193. Character confirmation screen didn't appear and game ↵ | Nicola Mettifogo | |
crashed because too many strings were added to the draw list. svn-id: r32762 | |||
2008-05-15 | * Cleanup of input code. | Nicola Mettifogo | |
* Removed old timer routines. svn-id: r32135 | |||
2008-05-14 | - Moved input code to its own class. | Nicola Mettifogo | |
- Slightly simplified inventory highlight code thanks to changes in input code. svn-id: r32115 | |||
2008-05-09 | Moved location parsing out of the engines, to LocationParser_ns and ↵ | Nicola Mettifogo | |
LocationParser_br. svn-id: r31958 | |||
2008-05-05 | - Moved some members from the engine class to Location, since they belong there. | Nicola Mettifogo | |
- Cleaned up usage of location flags by using accessor functions. svn-id: r31872 | |||
2008-04-17 | Fixed usage of SharedPtr, so that reference counting is proper and there are ↵ | Nicola Mettifogo | |
no more objects that need constructors at global level (helps PalmOS). svn-id: r31533 | |||
2008-04-06 | Replaced custom ManagedList with Common::SharedPtr. | Nicola Mettifogo | |
svn-id: r31415 | |||
2008-02-06 | Enabled moving projector in Nippon Safes. This should fix long standing bug ↵ | Nicola Mettifogo | |
#1729309. svn-id: r30811 | |||
2008-02-02 | Some more integration of background code into BackgroundInfo. | Nicola Mettifogo | |
svn-id: r30731 | |||
2008-02-02 | Moved depth buffer and palette rotation data into BackgroundInfo. | Nicola Mettifogo | |
svn-id: r30725 | |||
2008-01-29 | Cleanup (step 2). No code outside Gfx reference screen buffers anymore. | Nicola Mettifogo | |
svn-id: r30695 | |||
2008-01-28 | Cleanup (step 1). | Nicola Mettifogo | |
svn-id: r30689 | |||
2008-01-28 | Changed _c_moveSheet to work with only 1 buffer. | Nicola Mettifogo | |
svn-id: r30684 | |||
2008-01-28 | Move low level background management into Gfx. | Nicola Mettifogo | |
svn-id: r30681 | |||
2008-01-09 | Replaced the remaining old string code with the new label code. All the text ↵ | Nicola Mettifogo | |
is now drawn in the framebuffer instead of being blitted onto the internal game screen buffer. svn-id: r30360 | |||
2008-01-06 | Indent with tabs instead of spaces. | Torbjörn Andersson | |
svn-id: r30312 | |||
2008-01-06 | Moved balloons management into Gfx, which is now responsible for positioning ↵ | Nicola Mettifogo | |
and drawing. All balloons are now drawn on a different layer than the game graphics, thus simplifying screen management. Dialogue code has undergone a major revision, and the superior implementation of answer selection in the Amiga version is now used in place of the poor PC one. Other bits (where some changes had already been introduced) have been updated, too. svn-id: r30311 | |||
2008-01-04 | Fix for bug# 1729307. Fonts are now displayed with shadows when needed on ↵ | Nicola Mettifogo | |
Amiga. The correct font for intro screen has also been selected. svn-id: r30221 | |||
2008-01-02 | Removed debug printf. | Nicola Mettifogo | |
svn-id: r30169 | |||
2007-12-15 | Added halfbrite effect to Nippon Safes Amiga. Implementation is not ↵ | Nicola Mettifogo | |
complete, since the spotlight during Donna's dance is not moving yet. svn-id: r29863 | |||
2007-12-10 | * Switched Nippon Safes to use new names for savefiles. User will be asked ↵ | Nicola Mettifogo | |
to perform conversion on engine start. * Special files used for keeping track of completed parts of the game have been replaced by special savefile 'nippon.999'. svn-id: r29820 |