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path: root/engines/parallaction/debug.h
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2009-02-28Improved debug output when listing animations.Nicola Mettifogo
svn-id: r38948
2008-12-15Weeded out some more unused code, and some restructuring.Nicola Mettifogo
svn-id: r35377
2008-02-09Added new debug command to dump scripts execution status.Nicola Mettifogo
svn-id: r30840
2008-02-06Added experimental debug feature: variables influencing the rendering that ↵Nicola Mettifogo
can be set via console using the 'set' command. The implementation is still partial. Leveraging on this, the engine can now selectively display the current background mask instead of the background itself. svn-id: r30808
2008-02-05Added new debug command to show global game flags.Nicola Mettifogo
svn-id: r30794
2008-01-28Removed all job routines. Stubs have been left for future reference in the ↵Nicola Mettifogo
code for BRA. svn-id: r30675
2008-01-28All interactive objects are now drawn in the framebuffer instead of using ↵Nicola Mettifogo
the old kBitBack/kBitFront buffers. Animation are not sorted yet, so they can overlap in an inconsistent fashion for the time being. svn-id: r30673
2007-11-01Added new debug command.Nicola Mettifogo
svn-id: r29362
2007-10-19Added new debugger command 'localflags' and changed Table object to provide ↵Nicola Mettifogo
debug info for it. svn-id: r29230
2007-05-13Added new debugger commands.Nicola Mettifogo
svn-id: r26829
2007-05-06Added embryonic debugger, and some adjustments to make basic commands work.Nicola Mettifogo
svn-id: r26755