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path: root/engines/parallaction/location.cpp
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2007-03-02enforced convention on loader names: load[ItemType]Nicola Mettifogo
svn-id: r25937
2007-03-02changed every font name to be platform independent, added font loader routineNicola Mettifogo
svn-id: r25935
2007-03-02added openLocation as loader for location scripts resourcesNicola Mettifogo
svn-id: r25933
2007-02-27changed font handling:Nicola Mettifogo
- engine doesn't see font as a low-level Cnv anymore - the Graphics class takes care of freeing memory on font changes svn-id: r25900
2007-02-25made Archive inherit from Common::File, added some methods to comply to ↵Nicola Mettifogo
interface, changed callers to exploit readByte capabilities svn-id: r25868
2007-02-25made Archive behave more like Common::File, preparing for inheritanceNicola Mettifogo
svn-id: r25867
2007-02-25wrapped archive routines into a new class named Archive. File-level static ↵Nicola Mettifogo
variables have been made members of the new class. svn-id: r25866
2007-02-25got rid of ArchievedFile. Since only one single file is being read from the ↵Nicola Mettifogo
archives at every moment, the ArchivedFile structure used for bookkeeping is useless. svn-id: r25864
2007-02-24ArchiveFile's details are now known only to archive codeNicola Mettifogo
svn-id: r25814
2007-02-23Fix fixed spelling :)Max Horn
svn-id: r25803
2007-02-23Fix spelling.Eugene Sandulenko
svn-id: r25802
2007-02-21Add support for MIDI music. THough the music is not yet heard sinceEugene Sandulenko
there are no instrument assignments yet. svn-id: r25774
2007-02-20made hi-level parsing routines (Zone, Commands, Dialogue, Animation) rely on ↵Nicola Mettifogo
Script objects for input. svn-id: r25743
2007-02-20changed parseComment to use Script stream instead of fileNicola Mettifogo
svn-id: r25739
2007-02-20cleanup and small fixesNicola Mettifogo
svn-id: r25738
2007-02-19first step in parser simplificationNicola Mettifogo
svn-id: r25733
2007-02-19fixed engine bug preventing savegames from being consistent with the actual ↵Nicola Mettifogo
game status. The workaround code comes from BRA. svn-id: r25715
2007-02-18replaced magic number with kFlagsVisited where neededNicola Mettifogo
svn-id: r25680
2007-02-17Some indentation and format changes. Mostly replacing spaces with tabs.Torbjörn Andersson
svn-id: r25654
2007-02-10fixed wrong implementation: zones and animations now survive location ↵Nicola Mettifogo
switches according to their properties and/or system flags svn-id: r25478
2007-02-04applied 2nd workaround to avoid crashes caused by labels when switching locationNicola Mettifogo
svn-id: r25388
2007-02-04added more debug levels and commentsNicola Mettifogo
svn-id: r25386
2007-02-04_hoverZone now is handled as in the original engineNicola Mettifogo
svn-id: r25375
2007-02-01Used Fingolfin's workaround for a bogus (?) warning produced by some versionsTorbjörn Andersson
of GCC. (Not the one he's using, though, which is why I'm doing this instead.) svn-id: r25327
2007-01-26added more debug messagesNicola Mettifogo
svn-id: r25214
2007-01-15Fixing const related warnings in the parallaction engineMax Horn
svn-id: r25095
2007-01-14Initial import of Parallaction engineEugene Sandulenko
svn-id: r25083