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path: root/engines/parallaction/parallaction.h
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2013-11-24PARALLACTION: Janitorial - Fix spacing errorsStrangerke
2012-09-27PARALLACTION: Clean up global variables a bit.Alyssa Milburn
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-30PARALLACTION: Fix BRA Compilation After Common Header Changes.D G Turner
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
svn-id: r53484
2010-06-19Implemented PART command for BRA, largely based on patch #3005434 by fuzzie.Nicola Mettifogo
svn-id: r50039
2010-05-22Cleanup (removed many Parallaction::getGameType() calls).Nicola Mettifogo
svn-id: r49146
2010-05-22Finish implementation of hitZone and related functions as from the original ↵Nicola Mettifogo
code. svn-id: r49145
2010-04-28Make sure dialogue manager is destroyed on quit.Nicola Mettifogo
svn-id: r48847
2010-04-28Fix Nippon Safes test result label memory leakWillem Jan Palenstijn
svn-id: r48837
2010-04-27Fix bug 2969257 (labels) and hopefully plug all the leaks.Nicola Mettifogo
svn-id: r48811
2010-04-03Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By ↵Travis Howell
reverting part of the changes to Parallaction_ns::cleanupGame() in revision 34939. svn-id: r48480
2010-04-02Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By ↵Travis Howell
restoring the kEngineBlockInput engine flag. svn-id: r48464
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-09-30Simplified inventory handling (too much information hiding will kill you).Nicola Mettifogo
svn-id: r44485
2009-09-30* Added secondary inventories for BRA.Nicola Mettifogo
* Added comments where code must be added/updated to support multiple inventories. svn-id: r44476
2009-05-21Made BRA demos start again by partially reverting commit 39773. Multiple ↵Nicola Mettifogo
inventory support must be done somehow differently. svn-id: r40750
2009-04-28Added in-game menu for BRA. Load/save is not supported yet.Nicola Mettifogo
svn-id: r40176
2009-04-06Cleanup of Balloon and Dialogue code:Nicola Mettifogo
* moved version-specific code into DialogueManager's derivatives * reworked construction of BalloonManager's derivatives * moved a couple of globals used in dialogues (NS specific) to engine svn-id: r39878
2009-04-03Moved Nippon Safes specific code from Parallaction to Parallaction_ns and ↵Nicola Mettifogo
adapted client code. svn-id: r39813
2009-03-31Added basic multiple inventory support. This will be used for the GIVE and ↵Nicola Mettifogo
SWAP commands. svn-id: r39773
2009-03-31Character doesn't need a reference to the engine anymore.Nicola Mettifogo
svn-id: r39770
2009-03-29Added declaration for Amiga BRA callables.Nicola Mettifogo
svn-id: r39741
2009-03-23Pushed down dependencies from parser.hNicola Mettifogo
svn-id: r39636
2009-03-14Added midi support to BRA. So far music starts, but related script commands ↵Nicola Mettifogo
haven't been implemented yet. svn-id: r39397
2009-03-14* Added a generic sound manager that hides engine-specific managers and ↵Nicola Mettifogo
allows accessing them through a simplified command/parameter interface. * Updated client code to use the new manager. * Moved Nippon Safes sound code from sound.cpp to sound_ns.cpp. svn-id: r39394
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-02Fixed selection of zone and animation for removal in BRA. This enables the ↵Nicola Mettifogo
follower animation to follow the main character across location switches. svn-id: r39065
2009-03-02Initialize and save zones flags and follower position when a location switch ↵Nicola Mettifogo
occurs. svn-id: r39064
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-02-27The engine has now to build the drawing list for the graphic department, ↵Nicola Mettifogo
instead of setting visibility flags; the new field _prog has been added to GfxObj to help sorting the list. The outcome is that cleaning up unused resources on location switches is now easier to manage, and less error prone. svn-id: r38928
2009-02-26Added filter to preserve needed Animation across location switch.Nicola Mettifogo
svn-id: r38903
2009-02-26changeLocation now uses the internal variable _newLocationName instead of an ↵Nicola Mettifogo
input parameter. svn-id: r38902
2009-02-26Merged walk code for NS, and simplified handling.Nicola Mettifogo
svn-id: r38894
2009-02-26Cleanup of CommandExec and ProgramExec, and pushed down dependencies from ↵Nicola Mettifogo
exec.h. svn-id: r38892
2009-02-25* Rebased Parallaction_br to inherit from Parallaction instead of ↵Nicola Mettifogo
Parallaction_ns * Same as above for CommandExec_br and ProgramExec_br This should finally kill most issues with destruction, at the cost of some code duplication. svn-id: r38877
2009-02-24Implemented follower support, except that:Nicola Mettifogo
* follower is forgotten when location changes (see freeLocation) * the final walking frame is screwed svn-id: r38838
2009-02-24Added preliminary code for following walker support in BRA.Nicola Mettifogo
svn-id: r38837
2009-02-24Changed interface to walk code, to better handle the differences between ↵Nicola Mettifogo
games. Moreover: * merged PathBuilder_BR into PathWalker_BR * implemented checkTrap routine for BRA svn-id: r38836
2009-02-23Rewrote the sarcophagus puzzle in Nippon Safes, since I finally understood ↵Nicola Mettifogo
how it was implemented in the original! svn-id: r38816
2009-02-23* Refactored drawAnimations to be more easily extensible when adding ↵Nicola Mettifogo
game-specific features. * Added a new zonesToUpdate list to keep track of movable zones. svn-id: r38815
2009-01-07Implemented Engine::getDebugger().Nicola Mettifogo
svn-id: r35768
2009-01-06Implemented pauseEngineIntern, and fixed music volume handling in SoundMan.Nicola Mettifogo
svn-id: r35756
2009-01-04Implemented counters in BRA. Only valid answer options are shown, and ↵Nicola Mettifogo
counter calculations in scripts are performed. svn-id: r35723