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path: root/engines/parallaction/parallaction.h
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2008-07-27Doug from BRA can now walk in his hotel room. He still stops in bizarre ↵Nicola Mettifogo
poses, though. svn-id: r33325
2008-07-26More cleanup.Nicola Mettifogo
svn-id: r33298
2008-07-26* Added walk calculations to BRA (doesn't walk yet, though).Nicola Mettifogo
* Adapted Character and Animation to handle both versions of the engine. svn-id: r33296
2008-07-25Added --list-saves support for PARALLACTION, and -x support for NipponSafesChristopher Page
svn-id: r33292
2008-07-25Changed the remaining references to Nodes into Points.Nicola Mettifogo
svn-id: r33290
2008-07-25* Changed walk code to use Common::Point instead of the clumsy WalkNode.Nicola Mettifogo
* Changed walk code to use object copy instead of managing pointers. svn-id: r33289
2008-07-25Converted BRA to work with the new menu approach. It is not yet well ↵Nicola Mettifogo
plugged-in as in NS, but it suffices for the moment. svn-id: r33272
2008-07-25* Merged old input management flags into a single mouse status variable.Nicola Mettifogo
* Mouse is now displayed when it is needed, and hidden when it is not ;) svn-id: r33270
2008-07-24* Moved end intro and end game sequences code to gui.Nicola Mettifogo
* Rewrote all gui code to be run inside the main loop * Added code to avoid crashes when a scene with no standard background is drawn svn-id: r33260
2008-07-23Removed useless event management code and made readInput() more general.Nicola Mettifogo
svn-id: r33225
2008-07-23More decoupling of inventory code.Nicola Mettifogo
svn-id: r33224
2008-07-22Changed comment display code so that input polling is integrated into the ↵Nicola Mettifogo
main loop, instead of being performed in a blocking way from a separate routine. svn-id: r33188
2008-07-21Merged revisions ↵Christopher Page
33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33183
2008-07-21Improved GMM sound setting config for ParallactionChristopher Page
svn-id: r33181
2008-07-21Some refactoring for tracking of floating labels.Nicola Mettifogo
svn-id: r33165
2008-07-21Massive refactoring of dialogue code, which is now implemented as a finite ↵Nicola Mettifogo
state machine. Related code in other files has been updated has well. svn-id: r33162
2008-07-14Merged revisions ↵Christopher Page
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051
2008-07-13More refactoring of walk code.Nicola Mettifogo
svn-id: r33033
2008-07-13Cleanup of walk code.Nicola Mettifogo
svn-id: r33023
2008-07-11Moved program and command execution code out of the engine, into their own ↵Nicola Mettifogo
brand new classes. svn-id: r33003
2008-07-10Parallaction works with the new GMM implementationChristopher Page
svn-id: r32997
2008-07-04- Moved dialogue balloon management code from Gfx to its own classNicola Mettifogo
- Added a class to draw balloons in BRA (still without text and with wrong placement) svn-id: r32902
2008-06-29Changed all remaining code to use the GfxObj class to keep frames data. This ↵Nicola Mettifogo
allows for more uniform processing during rendering, and also fixes the display of dialogue faces for BRA. svn-id: r32833
2008-06-25Parallaction now uses the new _quit flagChristopher Page
svn-id: r32773
2008-06-24Fix for bug #2001193. Character confirmation screen didn't appear and game ↵Nicola Mettifogo
crashed because too many strings were added to the draw list. svn-id: r32762
2008-06-05Merged revisions ↵Christopher Page
32507-32513,32516,32518,32520-32521,32523-32524,32526-32548,32550-32562 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r32563
2008-06-04* Implemented character change opcodes in BRANicola Mettifogo
* Fixed loading of dialogue characters in BRA svn-id: r32529
2008-06-03PARA: Fixed some memory leaksChristopher Page
svn-id: r32519
2008-06-03Fixed initialization of parsers, necessary after the latest removal of ↵Nicola Mettifogo
static arrays. svn-id: r32509
2008-06-02Sorted static mouse arrow bitmap, so it doesn't have to be 'decoded' on the ↵Nicola Mettifogo
fly. This saves a headache on re-entry. svn-id: r32495
2008-05-15* Cleanup of input code.Nicola Mettifogo
* Removed old timer routines. svn-id: r32135
2008-05-14- Moved input code to its own class.Nicola Mettifogo
- Slightly simplified inventory highlight code thanks to changes in input code. svn-id: r32115
2008-05-10Extracted script parsing code to its own class.Nicola Mettifogo
svn-id: r31972
2008-05-09Tiny cleanup to ease extraction of the program parser code.Nicola Mettifogo
svn-id: r31959
2008-05-09Moved location parsing out of the engines, to LocationParser_ns and ↵Nicola Mettifogo
LocationParser_br. svn-id: r31958
2008-05-07Reverting commit 31920, thus changing type of flags back to unsigned. If ↵Nicola Mettifogo
some compiler emits a warning about 0xFFFFFFFF not being an unsigned immediate, then we need to find out how to convince it without changing types of variables in the code. svn-id: r31924
2008-05-07Silencing a compiler warningSven Hesse
svn-id: r31923
2008-05-07Fixed signed/unsigned issues with kFlagsAllFilippos Karapetis
svn-id: r31920
2008-05-05- Moved some members from the engine class to Location, since they belong there.Nicola Mettifogo
- Cleaned up usage of location flags by using accessor functions. svn-id: r31872
2008-05-04Added new Parser class, which will gradually grow to include all parsing ↵Nicola Mettifogo
code from the engine class. svn-id: r31865
2008-04-28Fix compilationEugene Sandulenko
svn-id: r31758
2008-04-28Moved some static members into Parallaction class.Nicola Mettifogo
svn-id: r31755
2008-04-17Fixed usage of SharedPtr, so that reference counting is proper and there are ↵Nicola Mettifogo
no more objects that need constructors at global level (helps PalmOS). svn-id: r31533
2008-04-07Bugfix for linking error in MSVC8 - it doesn't like multiple unnamed ↵Paul Gilbert
structures within a class svn-id: r31442
2008-04-06Replaced custom ManagedList with Common::SharedPtr.Nicola Mettifogo
svn-id: r31415
2008-02-09More refactoring for command parsing/execution.Nicola Mettifogo
svn-id: r30841
2008-02-05Changed main loop to allow BRA to return to menu after intro.Nicola Mettifogo
svn-id: r30798
2008-02-03Fixed maximum token length for the parser.Nicola Mettifogo
svn-id: r30776
2008-02-03- Character is now initialized when needed (for the moment only by NS)Nicola Mettifogo
- Forward lists are now bigger since BRA scripts are larger svn-id: r30769
2008-02-03Programs are now handled in their own list, instead of being accessed via ↵Nicola Mettifogo
the referring Animation. svn-id: r30768