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path: root/engines/parallaction/parallaction_ns.cpp
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2009-10-16Fixed bug 2879799. Freshly loaded data was erased when changing to the new ↵Nicola Mettifogo
location and the character stayed the same. svn-id: r45145
2009-10-15Fixed bug 2879795. Ensure cursor is visible after save/load dialog and ↵Nicola Mettifogo
debugger are closed. svn-id: r45138
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-04-28Added in-game menu for BRA. Load/save is not supported yet.Nicola Mettifogo
svn-id: r40176
2009-04-06Cleanup of Balloon and Dialogue code:Nicola Mettifogo
* moved version-specific code into DialogueManager's derivatives * reworked construction of BalloonManager's derivatives * moved a couple of globals used in dialogues (NS specific) to engine svn-id: r39878
2009-04-03Moved Nippon Safes specific code from Parallaction to Parallaction_ns and ↵Nicola Mettifogo
adapted client code. svn-id: r39813
2009-03-31Added basic multiple inventory support. This will be used for the GIVE and ↵Nicola Mettifogo
SWAP commands. svn-id: r39773
2009-03-23Pushed down dependencies from parser.hNicola Mettifogo
svn-id: r39636
2009-03-14* Added a generic sound manager that hides engine-specific managers and ↵Nicola Mettifogo
allows accessing them through a simplified command/parameter interface. * Updated client code to use the new manager. * Moved Nippon Safes sound code from sound.cpp to sound_ns.cpp. svn-id: r39394
2009-02-26changeLocation now uses the internal variable _newLocationName instead of an ↵Nicola Mettifogo
input parameter. svn-id: r38902
2009-02-26Removed null*Ptr dummy objects, using SharedPtr's reset method to null ↵Nicola Mettifogo
pointers instead. svn-id: r38897
2009-02-26Merged walk code for NS, and simplified handling.Nicola Mettifogo
svn-id: r38894
2009-02-26Cleanup of CommandExec and ProgramExec, and pushed down dependencies from ↵Nicola Mettifogo
exec.h. svn-id: r38892
2009-02-25Updated all for(;;) loops to use prefix increment on iterators.Nicola Mettifogo
svn-id: r38876
2009-02-25Fixed segfault when quitting BRA.Nicola Mettifogo
svn-id: r38875
2009-02-24Added preliminary code for following walker support in BRA.Nicola Mettifogo
svn-id: r38837
2009-02-24Changed interface to walk code, to better handle the differences between ↵Nicola Mettifogo
games. Moreover: * merged PathBuilder_BR into PathWalker_BR * implemented checkTrap routine for BRA svn-id: r38836
2009-02-23Rewrote the sarcophagus puzzle in Nippon Safes, since I finally understood ↵Nicola Mettifogo
how it was implemented in the original! svn-id: r38816
2009-01-08Attempted fix of bug #2438637 (Dino not erased in introduction screen on ↵Nicola Mettifogo
Amiga Nippon Safes), by not forcing the character visible on a location switch. svn-id: r35786
2008-12-21Moved more GfxObj management to Gfx object.Nicola Mettifogo
svn-id: r35466
2008-12-14Removed references to _vm from the engine itself.Nicola Mettifogo
svn-id: r35358
2008-12-14Removed some unused code.Nicola Mettifogo
svn-id: r35357
2008-12-07Fixed assorted leaks in Parallaction.Nicola Mettifogo
svn-id: r35270
2008-11-09Better cleanup and handling of mouse when changing location in NS.Nicola Mettifogo
svn-id: r34942
2008-11-08* removed the obsolete _quit flagNicola Mettifogo
* refactored most cleanup code for locations and game svn-id: r34939
2008-11-07* completed transition to Common::Archive for Nippon Safes.Nicola Mettifogo
* removed lots of old Archive swap magic svn-id: r34931
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-10-11Fixed crash when existing BRA: fonts were deallocated twice.Nicola Mettifogo
svn-id: r34766
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
svn-id: r34310
2008-09-02Merging more of the GSoC 2008 RTL branch: PARALLACTIONNicola Mettifogo
svn-id: r34268
2008-08-31More cleanup.Nicola Mettifogo
svn-id: r34223
2008-08-31Moved save/load code into SaveLoad class.Nicola Mettifogo
svn-id: r34220
2008-08-31Uniformed the interface of Parallaction class (and its hierarchy) with ↵Nicola Mettifogo
regards of gui code, which is now independent of engine version. svn-id: r34219
2008-08-30Removed global g_system.Nicola Mettifogo
svn-id: r34209
2008-08-30Moved mouse cursor loading/handling to Input class.Nicola Mettifogo
svn-id: r34206
2008-08-16Merged revisions ↵Christopher Page
33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33924
2008-08-16Fixes for Parallaction loading from launcherChristopher Page
svn-id: r33923
2008-08-15Made coordinates and frame number protected into Zone and Animation, and ↵Nicola Mettifogo
changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA. svn-id: r33892
2008-08-15Simplified handling of script variables (especially locals).Nicola Mettifogo
svn-id: r33889
2008-08-14Some variable renamed to make more sense.Nicola Mettifogo
svn-id: r33864
2008-08-05Made changes to keep KYRA and PARA compatible with RTL/GMMChristopher Page
svn-id: r33628
2008-08-04Merged revisions ↵Christopher Page
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624
2008-07-31Made changing of background more flexible, in that the engine can now ↵Nicola Mettifogo
configure its BackgroundInfo before passing it to Gfx. svn-id: r33469
2008-07-28Pick up/drop/open/close actions are now available in game.Nicola Mettifogo
svn-id: r33371
2008-07-27Moved inventory cursor drawing code to InventoryRenderer.Nicola Mettifogo
svn-id: r33337
2008-07-25Added --list-saves support for PARALLACTION, and -x support for NipponSafesChristopher Page
svn-id: r33292
2008-07-25* Merged old input management flags into a single mouse status variable.Nicola Mettifogo
* Mouse is now displayed when it is needed, and hidden when it is not ;) svn-id: r33270
2008-07-24* Moved end intro and end game sequences code to gui.Nicola Mettifogo
* Rewrote all gui code to be run inside the main loop * Added code to avoid crashes when a scene with no standard background is drawn svn-id: r33260
2008-07-23Removed the historical waitUntilLeftClick function and adapted code to use ↵Nicola Mettifogo
the more general readInput and waitForButtonEvent. svn-id: r33226