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path: root/engines/parallaction/sound.h
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2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-25PARALLACTION: Move MidiDriver creation into MidiPlayer(_MSC) constructorsMax Horn
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-01-07PARALLACTION: fix music playback (bug #2879793).Nicola Mettifogo
* Do not restart character theme is already playing. * Play the correct tune in the night club. * Do not play muisc in the location meant to be silent. svn-id: r55147
2011-01-07PARALLACTION: remove code duplication in NS sound code.Nicola Mettifogo
svn-id: r55146
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-07Moved creation of 'beep' sound buffer to sound manager constructor.Nicola Mettifogo
svn-id: r47124
2009-07-09Renamed sound/iff.* to sound/iff_sound.* to fix an issue with the upcoming ↵Filippos Karapetis
changes to the MSVC project files (sound/iff.* produces iff.obj, which clashes with iff.obj from graphics/iff.*) svn-id: r42287
2009-06-12Cleanup of sound code.Nicola Mettifogo
svn-id: r41461
2009-06-12* Replaced the A8SVXDecoder class with a function to return an AudioStream ↵Nicola Mettifogo
in trunk/sound/. * Refactored sound code in Parallaction to use the new Audio::make8SVXStream. svn-id: r41460
2009-04-28Added in-game menu for BRA. Load/save is not supported yet.Nicola Mettifogo
svn-id: r40176
2009-03-28Add sound effects support for PC version of BRA.Travis Howell
svn-id: r39716
2009-03-17Removed one of the overloads of SoundMan::execute(), to make retarded ↵Nicola Mettifogo
compiler happy. Added a couple of explicit casts from bool to int, so that other compiler don't complain instead. svn-id: r39489
2009-03-17Sound files don't always exist in the Amiga version of BRA.Travis Howell
svn-id: r39469
2009-03-17Enable sound effects in the Amiga version of BRA.Travis Howell
svn-id: r39466
2009-03-15Ooops, actually set _mixer. Travis Howell
svn-id: r39411
2009-03-15Enable music in Amiga version of BRA too.Travis Howell
svn-id: r39409
2009-03-14Added midi support to BRA. So far music starts, but related script commands ↵Nicola Mettifogo
haven't been implemented yet. svn-id: r39397
2009-03-14Fixed building on 64-bit architectures.Nicola Mettifogo
svn-id: r39395
2009-03-14* Added a generic sound manager that hides engine-specific managers and ↵Nicola Mettifogo
allows accessing them through a simplified command/parameter interface. * Updated client code to use the new manager. * Moved Nippon Safes sound code from sound.cpp to sound_ns.cpp. svn-id: r39394
2009-01-06Implemented pauseEngineIntern, and fixed music volume handling in SoundMan.Nicola Mettifogo
svn-id: r35756
2008-10-29Removed reference to Common::File in music code, and small cleanup.Nicola Mettifogo
svn-id: r34861
2008-04-06Replaced custom ManagedList with Common::SharedPtr.Nicola Mettifogo
svn-id: r31415
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2007-10-15* Changed IFF/8SVX audio to use signed data (int8), and modified ↵Nicola Mettifogo
Parallaction accordingly. * Implemented proper beep in Parallaction for Amiga. svn-id: r29226
2007-10-15Now correctly disposing of audio data only when it was allocated on the ↵Nicola Mettifogo
heap, thus fixing bug #1813367. svn-id: r29223
2007-10-07Added beep sound to Nippon Safes for Amiga.Nicola Mettifogo
svn-id: r29171
2007-07-29Added dummy SoundMan to help with integration of Big Red Adventure.Nicola Mettifogo
svn-id: r28288
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-01Changed some filenames to adhere to standard.Nicola Mettifogo
svn-id: r26723