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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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parallaction
Age
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Author
2007-08-28
Enforced use of character's feet coordinates throughout the walk code.
Nicola Mettifogo
2007-08-26
Implemented more opcodes.
Nicola Mettifogo
2007-08-25
Added implementation for most parser and exec opcodes in BRA.
Nicola Mettifogo
2007-08-25
Added an abstract base class for representing multiple-frames for animations....
Nicola Mettifogo
2007-08-25
Fix build.
Nicola Mettifogo
2007-08-25
Merged most parser contexts into a single structure, added some new fields to...
Nicola Mettifogo
2007-08-25
Cleanup script routines.
Nicola Mettifogo
2007-08-24
First step in restructuring engine code:
Nicola Mettifogo
2007-08-19
Fixed bug #1777058.
Nicola Mettifogo
2007-08-16
Now using stacks to keep track of multiple levels when parsing location scripts.
Nicola Mettifogo
2007-08-16
Changed more parsing routines to use tables instead of switch statements.
Nicola Mettifogo
2007-08-14
Oops oops. This fixes the bug fix.
Nicola Mettifogo
2007-08-14
Oops. Removed debug code.
Nicola Mettifogo
2007-08-14
Fixed bug (array-overflow) in NS introduction. This randomly caused the intro...
Nicola Mettifogo
2007-08-14
Defined new Table for location scripts level-0 statements, and changed parseL...
Nicola Mettifogo
2007-08-14
Fixed a couple of mistyped strings, solving a crash in the introduction of BS...
Nicola Mettifogo
2007-08-14
Partially reverting commit 28568, so now engine is back in charge for parsing...
Nicola Mettifogo
2007-08-14
GCC doesn't like the extra qualifier when DECLARE_COMMAND_PARSER() etc. are
Torbjörn Andersson
2007-08-13
Added invalid opcode entries in slot 0 of opcode lists, and adjusted indices ...
Nicola Mettifogo
2007-08-13
Moved opcode initialization to new routine.
Nicola Mettifogo
2007-08-13
Changed instruction parsing to array of function pointers.
Nicola Mettifogo
2007-08-13
Changed Table to return 0 instead of -1 when lookup fails. Lookup already yie...
Nicola Mettifogo
2007-08-13
Changed Command parsing/execution and Instruction execution from switch state...
Nicola Mettifogo
2007-08-13
Fix linking errors.
Eugene Sandulenko
2007-08-13
Switch Parallaction back to single gameid (to be compatible with 0.10.x), and
Eugene Sandulenko
2007-08-12
Fix build.
Nicola Mettifogo
2007-08-12
Added preliminary support for loading locations in BRA:
Nicola Mettifogo
2007-08-12
Changed signature of disk routines for backgrounds to something resembling re...
Nicola Mettifogo
2007-08-12
Fixed location retrieval.
Nicola Mettifogo
2007-08-12
Added first location selection for each part.
Nicola Mettifogo
2007-08-12
Added more resource loading.
Nicola Mettifogo
2007-08-12
BRA now loads tables and correctly selects episode (part) for resource loading.
Nicola Mettifogo
2007-08-12
Disk can now load tables for BRA.
Nicola Mettifogo
2007-08-12
Added simple game loop to BRA. The game still crashes after menu.
Nicola Mettifogo
2007-08-12
Oops. Buffers are now initialized properly.
Nicola Mettifogo
2007-08-12
Change BRA to default to 1x scaler.
Travis Howell
2007-08-12
Fix BRA regressions.
Travis Howell
2007-08-12
Pushed menu handling into Parallaction_ns.
Nicola Mettifogo
2007-08-12
Added menu options enum to BRA and some refactoring.
Nicola Mettifogo
2007-08-12
Moved intro hack routines to Parallaction_ns callables, where they belonged f...
Nicola Mettifogo
2007-08-12
Even better large background support. Now internal buffers aren't reallocated...
Nicola Mettifogo
2007-08-12
Better support for large backgrounds.
Nicola Mettifogo
2007-08-12
Added very basic support for backgrounds larger than screen:
Nicola Mettifogo
2007-08-11
Added partial cursor support for Big Red Adventure. Small adjustments to gene...
Nicola Mettifogo
2007-08-11
Moved cursor handling from Gfx to engine subclasses.
Nicola Mettifogo
2007-08-11
Fixed warning.
Torbjörn Andersson
2007-08-11
Main menu in Big Red Adventure is now available. Cursor is still ScummVM stock.
Nicola Mettifogo
2007-08-11
Moved core font management from Gfx to engine. Gfx still retains features rel...
Nicola Mettifogo
2007-08-11
Added preliminary font support for Big Red Adventure.
Nicola Mettifogo
2007-08-11
Since splash screen graphics will be called slides (like in Nippon Safes), lo...
Nicola Mettifogo
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