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2010-01-19Move raw audio streams to new header sound/raw.hMax Horn
svn-id: r47368
2010-01-19Rename 'Linear' audio streams to 'raw'Max Horn
svn-id: r47367
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
svn-id: r47182
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2010-01-07Moved creation of 'beep' sound buffer to sound manager constructor.Nicola Mettifogo
svn-id: r47124
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
before freeing it, which isn't necessary. svn-id: r46941
2009-12-09Changed MidiDriver::createMidi to take a MidiDriverType instead of an intMax Horn
svn-id: r46316
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
svn-id: r45233
2009-10-16Rollback additional file committed in r45147.Nicola Mettifogo
svn-id: r45148
2009-10-16Start the correct music inside the Hot Sushi. This fixes the part of ticket ↵Nicola Mettifogo
2879793 that is actually a bug. svn-id: r45147
2009-10-16Fixed bug 2879799. Freshly loaded data was erased when changing to the new ↵Nicola Mettifogo
location and the character stayed the same. svn-id: r45145
2009-10-16Fixed bug 2879805. Typo in inventory code made the inventory impossible to ↵Nicola Mettifogo
cleanup on loadgame. svn-id: r45140
2009-10-15Fixed bug 2879795. Ensure cursor is visible after save/load dialog and ↵Nicola Mettifogo
debugger are closed. svn-id: r45138
2009-10-15Fixed bug 2879785. Dialogue commands were partly executed too early: see ↵Nicola Mettifogo
comment at line 480 in dialogue.cpp. svn-id: r45120
2009-10-15Save/load dialog now uses GUI::SaveLoadChooser.Nicola Mettifogo
svn-id: r45119
2009-10-14Fixed regression bug #2874229. Regression had happened in r39878, when the ↵Nicola Mettifogo
dialogue code was refactored. svn-id: r45053
2009-10-09Remove some unused variablesMax Horn
svn-id: r44853
2009-10-04Reduce usage of Common::String::emptyStringMax Horn
svn-id: r44603
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-09-30Simplified inventory handling (too much information hiding will kill you).Nicola Mettifogo
svn-id: r44485
2009-09-30* Added secondary inventories for BRA.Nicola Mettifogo
* Added comments where code must be added/updated to support multiple inventories. svn-id: r44476
2009-09-30Provide only the data that is strictly needed when creating a new Inventory.Nicola Mettifogo
svn-id: r44475
2009-09-24Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings ↵Filippos Karapetis
and issues in compilers which don't support NORETURN svn-id: r44314
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
svn-id: r44300
2009-08-15Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r43409
2009-07-31When renaming old savefiles for Nippon Safes, don't assert if a file that ↵Nicola Mettifogo
matches the pattern game.* and is not a savefile is found in the savepath. svn-id: r42958
2009-07-30Cleanup the header file as I removed one function in r42922.Nicola Mettifogo
svn-id: r42924
2009-07-30Fixed typo in user message.Nicola Mettifogo
svn-id: r42923
2009-07-30Use SaveFileMan::listSaveFiles() to build list of old savegames for Nippon ↵Nicola Mettifogo
Safes. svn-id: r42922
2009-07-26Moved parser functions arrays to file scope, as they were tripping up the ↵Nicola Mettifogo
obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick. svn-id: r42793
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751
2009-07-09Renamed sound/iff.* to sound/iff_sound.* to fix an issue with the upcoming ↵Filippos Karapetis
changes to the MSVC project files (sound/iff.* produces iff.obj, which clashes with iff.obj from graphics/iff.*) svn-id: r42287
2009-06-12* Moved the updated IFF code from Parallaction to common/Nicola Mettifogo
* Updated Parallaction and SAGA to use the new decoder infrastructure. svn-id: r41465
2009-06-12Cleanup of sound code.Nicola Mettifogo
svn-id: r41461
2009-06-12* Replaced the A8SVXDecoder class with a function to return an AudioStream ↵Nicola Mettifogo
in trunk/sound/. * Refactored sound code in Parallaction to use the new Audio::make8SVXStream. svn-id: r41460
2009-06-12Removed a leftover printf().Nicola Mettifogo
svn-id: r41459
2009-06-12* Final version of the IFF parsing code.Nicola Mettifogo
* Refactored ILBMDecoder usage from disk code. svn-id: r41458
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-21Made BRA demos start again by partially reverting commit 39773. Multiple ↵Nicola Mettifogo
inventory support must be done somehow differently. svn-id: r40750
2009-04-29Refactoring.Nicola Mettifogo
svn-id: r40210
2009-04-29Removed obsolete TODO.Nicola Mettifogo
svn-id: r40194
2009-04-29Enable music and sound effects in BRA, by default.Travis Howell
svn-id: r40193
2009-04-29* Refactored existing save/load code to ease extensionNicola Mettifogo
* Added load/save dialogs using ScummVM's overlay for the moment (no actual saving is performed yet) * Plugged the main menu so that it displays the load dialog when needed. svn-id: r40191
2009-04-28Implemented quit dialog box in BRA.Nicola Mettifogo
svn-id: r40181
2009-04-28Added in-game menu for BRA. Load/save is not supported yet.Nicola Mettifogo
svn-id: r40176
2009-04-28* Disk code cleanup.Nicola Mettifogo
* Added ability to load in-game menu graphics. svn-id: r40175