Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-19 | a little more refactoring | Nicola Mettifogo | |
svn-id: r25725 | |||
2007-02-19 | refactoring | Nicola Mettifogo | |
svn-id: r25724 | |||
2007-02-19 | a little bit of fiddling to expose similarities between routines | Nicola Mettifogo | |
svn-id: r25723 | |||
2007-02-19 | Fix compilation | Eugene Sandulenko | |
svn-id: r25722 | |||
2007-02-19 | table routines merged with common engine code | Nicola Mettifogo | |
svn-id: r25721 | |||
2007-02-19 | oops forgot to update make module | Nicola Mettifogo | |
svn-id: r25720 | |||
2007-02-19 | renamed file to follow common convention | Nicola Mettifogo | |
svn-id: r25719 | |||
2007-02-19 | moved specialised parsing routines in parser.cpp, so code can be refactored ↵ | Nicola Mettifogo | |
more easily svn-id: r25718 | |||
2007-02-19 | fixed bad implementation | Nicola Mettifogo | |
svn-id: r25717 | |||
2007-02-19 | fixed engine bug preventing savegames from being consistent with the actual ↵ | Nicola Mettifogo | |
game status. The workaround code comes from BRA. svn-id: r25715 | |||
2007-02-19 | fixed regression bug preventing user from interacting with many items, ↵ | Nicola Mettifogo | |
notably not allowing combining items from the inventory svn-id: r25714 | |||
2007-02-18 | Bad hack to make thsi engine run on PalmOS | Chris Apers | |
svn-id: r25686 | |||
2007-02-18 | fixed broken savegames with duplicate items | Nicola Mettifogo | |
svn-id: r25681 | |||
2007-02-18 | replaced magic number with kFlagsVisited where needed | Nicola Mettifogo | |
svn-id: r25680 | |||
2007-02-18 | found and commented gross hack in the original engine | Nicola Mettifogo | |
svn-id: r25679 | |||
2007-02-18 | change in debug level | Nicola Mettifogo | |
svn-id: r25678 | |||
2007-02-18 | set the size of savegame name to the same length for both saving and loading | Nicola Mettifogo | |
svn-id: r25677 | |||
2007-02-18 | enforced use of MAKE_INVENTORY_ID | Nicola Mettifogo | |
svn-id: r25676 | |||
2007-02-18 | fixed broken sprintf formats in saving routines | Nicola Mettifogo | |
svn-id: r25675 | |||
2007-02-18 | new special debug levels | Nicola Mettifogo | |
svn-id: r25674 | |||
2007-02-18 | fixes last broken commit | Nicola Mettifogo | |
svn-id: r25673 | |||
2007-02-18 | more big-endianness fixes | Nicola Mettifogo | |
svn-id: r25672 | |||
2007-02-18 | adjusted wrong comment | Nicola Mettifogo | |
svn-id: r25670 | |||
2007-02-17 | fixed regression bug causing labels not to be aligned properly when near the ↵ | Nicola Mettifogo | |
right border svn-id: r25665 | |||
2007-02-17 | changed mapChar to use unsigned (byte) instead of char, to avoid possible ↵ | Nicola Mettifogo | |
sign issues svn-id: r25664 | |||
2007-02-17 | changed CNV loading code to be endian-safe | Nicola Mettifogo | |
svn-id: r25663 | |||
2007-02-17 | Changed spaces to tabs again. | Torbjörn Andersson | |
svn-id: r25656 | |||
2007-02-17 | more conventional termination handling. Event loops are going to get merged ↵ | Nicola Mettifogo | |
soon, so there are FIXME remainders around there. svn-id: r25655 | |||
2007-02-17 | Some indentation and format changes. Mostly replacing spaces with tabs. | Torbjörn Andersson | |
svn-id: r25654 | |||
2007-02-17 | changed some debug levels | Nicola Mettifogo | |
svn-id: r25653 | |||
2007-02-17 | fixed regression bug caused by ZoneTypeData being declared as a struct ↵ | Nicola Mettifogo | |
instead of an union. Should have taken care of this when the switch was actually made... svn-id: r25652 | |||
2007-02-15 | fixed a bug in the original engine causing memory-protected systems to ↵ | Nicola Mettifogo | |
occasionally crash svn-id: r25614 | |||
2007-02-15 | fixed warning pointed out by _Q | Nicola Mettifogo | |
svn-id: r25613 | |||
2007-02-14 | More skip_whitespace -> Common::ltrim(). For real now. | Eugene Sandulenko | |
svn-id: r25577 | |||
2007-02-13 | Changed detectBestMatchingGame to return a pointer to a ADGameDescription ↵ | Max Horn | |
(or a subclass of it); added a (currently fake) fallback callback entry in ADParams svn-id: r25574 | |||
2007-02-13 | skip_whitespace() -> Common::ltrim() | Eugene Sandulenko | |
svn-id: r25573 | |||
2007-02-13 | cancel button on load/save dialog is now handled correctly | Nicola Mettifogo | |
svn-id: r25565 | |||
2007-02-13 | cleanup | Nicola Mettifogo | |
svn-id: r25562 | |||
2007-02-13 | AdvancedDetector changes: | Max Horn | |
* Renamed genGameList to gameIDList to make it match the corresponding plugin API function name * removed the detectFunc param from detectGameForEngineCreation, as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames * as a consequence, removed the various GAME_detectGames functions from the engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN svn-id: r25547 | |||
2007-02-13 | Rename Common::GF_XXX to Common::ADGF_XXX | Eugene Sandulenko | |
svn-id: r25545 | |||
2007-02-13 | Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and ↵ | Max Horn | |
add it for AGOS, too svn-id: r25543 | |||
2007-02-13 | (re)added flags field to ADGameDescription, with currently only one value ↵ | Max Horn | |
(GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet) svn-id: r25539 | |||
2007-02-12 | changed structure packing to use pack-start.h and pack-end.h | Nicola Mettifogo | |
svn-id: r25537 | |||
2007-02-11 | Fix warnings | Max Horn | |
svn-id: r25498 | |||
2007-02-11 | added load/save support | Nicola Mettifogo | |
svn-id: r25496 | |||
2007-02-10 | fixed wrong implementation: zones and animations now survive location ↵ | Nicola Mettifogo | |
switches according to their properties and/or system flags svn-id: r25478 | |||
2007-02-08 | fixed bug: dialogue questions don't clutter the screen anymore when user is ↵ | Nicola Mettifogo | |
selecting an answer svn-id: r25429 | |||
2007-02-08 | fixed bug in dialogue parsing code: available answers now really depend on ↵ | Nicola Mettifogo | |
game flags svn-id: r25427 | |||
2007-02-07 | fixed location script parsing error causing irritatingly inconsistent gameplay | Nicola Mettifogo | |
svn-id: r25421 | |||
2007-02-07 | changed multiplexed uint32 to const void* to avoid errors on 64 bits systems | Nicola Mettifogo | |
svn-id: r25418 |