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2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-04-28Make sure dialogue manager is destroyed on quit.Nicola Mettifogo
svn-id: r48847
2010-04-28Make sure walk coordinate are valid before checking path buffer.Nicola Mettifogo
svn-id: r48846
2010-04-28Fix uninitialized variableWillem Jan Palenstijn
svn-id: r48844
2010-04-28Initialize _requested*ScrollDir variables in constructor.Nicola Mettifogo
svn-id: r48840
2010-04-28Fix uninitialized variablesWillem Jan Palenstijn
svn-id: r48839
2010-04-28Fixed leaks in parsing of examine and door zones.Nicola Mettifogo
svn-id: r48838
2010-04-28Fix Nippon Safes test result label memory leakWillem Jan Palenstijn
svn-id: r48837
2010-04-28Fix a destruction order issue and note two remaining issues from the label ↵Willem Jan Palenstijn
fixes (r48811) svn-id: r48827
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
svn-id: r48821
2010-04-27Fix bug 2969257 (labels) and hopefully plug all the leaks.Nicola Mettifogo
svn-id: r48811
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-04-03Disable the load from launcher button, in all games of Parallaction game engine.Travis Howell
svn-id: r48488
2010-04-03Fix bug #2976376 - NIPPON: Load from Launcher fails. By removing the ↵Travis Howell
kSupportsLoadingDuringStartup MetaEngineFeature flag (which was never supported). svn-id: r48485
2010-04-03Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By ↵Travis Howell
reverting part of the changes to Parallaction_ns::cleanupGame() in revision 34939. svn-id: r48480
2010-04-02Fix whitespaceWillem Jan Palenstijn
svn-id: r48477
2010-04-02Fix bug #2969232 - NIPPON: Kos sprite broken (Regression). The current disk ↵Travis Howell
archive requires a higher priority, compared to the default disk archives. svn-id: r48469
2010-04-02Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By ↵Travis Howell
restoring the kEngineBlockInput engine flag. svn-id: r48464
2010-03-30Let Parallaction return game-specific gameids. This completes the fix for ↵Nicola Mettifogo
bug 2969234 after LordHoto's patch. Users might need to readd their games. svn-id: r48422
2010-03-29Use ConfMan to query the gameid of the passed target instead of deducing ↵Johannes Schickel
from the target to the gameid. Along with it fix the removeSaveState implementation. Note that this is untested! Someone with some parallaction game should test it before it can be considered to backport it to branch-1-1-0. svn-id: r48418
2010-03-29Fixed bug 2969234 by tampering with the gameId. Probably not a nice ↵Nicola Mettifogo
solution, but hopefully ok for a while. svn-id: r48415
2010-03-20Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).Johannes Schickel
svn-id: r48310
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
svn-id: r47716
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
svn-id: r47492
2010-01-23Get rid of deprecated makeRawDiskStream variants; rename deprecated ↵Max Horn
makeRawMemoryStream variant to makeRawMemoryStream_OLD; adapt some code to this change svn-id: r47472
2010-01-23Get rid of two more FLAG_LOOP instancesMax Horn
svn-id: r47459
2010-01-21Silenced some cppcheck warnings.Torbjörn Andersson
svn-id: r47427
2010-01-19cleanupMax Horn
svn-id: r47399
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-19Move raw audio streams to new header sound/raw.hMax Horn
svn-id: r47368
2010-01-19Rename 'Linear' audio streams to 'raw'Max Horn
svn-id: r47367
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
svn-id: r47182
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2010-01-07Moved creation of 'beep' sound buffer to sound manager constructor.Nicola Mettifogo
svn-id: r47124
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
before freeing it, which isn't necessary. svn-id: r46941
2009-12-09Changed MidiDriver::createMidi to take a MidiDriverType instead of an intMax Horn
svn-id: r46316
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
svn-id: r45233
2009-10-16Rollback additional file committed in r45147.Nicola Mettifogo
svn-id: r45148
2009-10-16Start the correct music inside the Hot Sushi. This fixes the part of ticket ↵Nicola Mettifogo
2879793 that is actually a bug. svn-id: r45147
2009-10-16Fixed bug 2879799. Freshly loaded data was erased when changing to the new ↵Nicola Mettifogo
location and the character stayed the same. svn-id: r45145
2009-10-16Fixed bug 2879805. Typo in inventory code made the inventory impossible to ↵Nicola Mettifogo
cleanup on loadgame. svn-id: r45140
2009-10-15Fixed bug 2879795. Ensure cursor is visible after save/load dialog and ↵Nicola Mettifogo
debugger are closed. svn-id: r45138