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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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parallaction
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Author
2008-07-26
BRA now parses path data from the scripts.
Nicola Mettifogo
2008-07-25
Changed the remaining references to Nodes into Points.
Nicola Mettifogo
2008-07-25
* Changed walk code to use Common::Point instead of the clumsy WalkNode.
Nicola Mettifogo
2008-07-25
Made character visible in BRA.
Nicola Mettifogo
2008-07-25
Converted BRA to work with the new menu approach. It is not yet well plugged-...
Nicola Mettifogo
2008-07-25
* Merged old input management flags into a single mouse status variable.
Nicola Mettifogo
2008-07-24
Fixed leak in new gui code.
Nicola Mettifogo
2008-07-24
* Moved end intro and end game sequences code to gui.
Nicola Mettifogo
2008-07-24
Can't test a SharedPtr for nullity!
Nicola Mettifogo
2008-07-23
Removed the historical waitUntilLeftClick function and adapted code to use th...
Nicola Mettifogo
2008-07-23
Removed useless event management code and made readInput() more general.
Nicola Mettifogo
2008-07-23
More decoupling of inventory code.
Nicola Mettifogo
2008-07-23
Fixed mouse cursor when closing inventory.
Nicola Mettifogo
2008-07-23
More merging of input code.
Nicola Mettifogo
2008-07-22
Merged inventory input code from different files.
Nicola Mettifogo
2008-07-22
Fix build.
Nicola Mettifogo
2008-07-22
Fixed regression in dialogue code: certain commands weren't executed anymore ...
Nicola Mettifogo
2008-07-22
Removed unneeded input code.
Nicola Mettifogo
2008-07-22
Changed comment display code so that input polling is integrated into the mai...
Nicola Mettifogo
2008-07-21
Some refactoring for tracking of floating labels.
Nicola Mettifogo
2008-07-21
Massive refactoring of dialogue code, which is now implemented as a finite st...
Nicola Mettifogo
2008-07-17
Fixed regression bug in dialogue, which de-facto allowed user to skip in-game...
Nicola Mettifogo
2008-07-15
Made frame unpacking buffer dynamic (this frees some BSS space).
Nicola Mettifogo
2008-07-14
Removed all labels from the rendering list to avoid random crashes after intr...
Nicola Mettifogo
2008-07-14
Fixed regression in walk code. Now standing frames are correctly selected whe...
Nicola Mettifogo
2008-07-14
Made sure characters are not removed from the rendering list during switches.
Nicola Mettifogo
2008-07-13
More refactoring of walk code.
Nicola Mettifogo
2008-07-13
Cleanup of walk code.
Nicola Mettifogo
2008-07-13
Cleanup and improved debugging output for CommandExec::run()
Nicola Mettifogo
2008-07-13
Properly implemented the OFF command. The new rendering order for graphics le...
Nicola Mettifogo
2008-07-11
Cleanup.
Nicola Mettifogo
2008-07-11
Moved program and command execution code out of the engine, into their own br...
Nicola Mettifogo
2008-07-11
Fixed leak in sound code by explicitly deleting the midi driver.
Nicola Mettifogo
2008-07-10
Fixed destruction of sprites in BRA.
Nicola Mettifogo
2008-07-09
Fixed leaks in NS and BRA.
Nicola Mettifogo
2008-07-09
Fixed regression introduced with GfxObj: the character sprite was sometimes r...
Nicola Mettifogo
2008-07-09
Added a couple of NULLity checks.
Nicola Mettifogo
2008-07-07
Fixed regression after label code refactoring.
Nicola Mettifogo
2008-07-04
Correct typo.
Travis Howell
2008-07-04
- Moved dialogue balloon management code from Gfx to its own class
Nicola Mettifogo
2008-07-03
Changed balloons to use GfxObj as well. Next step is to integrate balloons fo...
Nicola Mettifogo
2008-07-03
Fix for bug #2008054: Parallaction engine doesn't compile under MSVC9
Eugene Sandulenko
2008-07-02
- Changed labels to be GfxObj's, thus removing the Label object altogether.
Nicola Mettifogo
2008-06-30
Small cleanup/shuffling of Gfx code.
Nicola Mettifogo
2008-06-29
Merged the three render lists (for animations, doors and objects) into a sing...
Nicola Mettifogo
2008-06-29
Changed all remaining code to use the GfxObj class to keep frames data. This ...
Nicola Mettifogo
2008-06-28
Added comment for fix for bug #2001193.
Nicola Mettifogo
2008-06-24
Fix for bug #2001193. Character confirmation screen didn't appear and game cr...
Nicola Mettifogo
2008-06-22
Fixed 2 MSVC warnings (potentially undefined behavior and possibly uninitiali...
Filippos Karapetis
2008-06-22
Added constructor and destructor to Dialogue, thus fixing a long standing leak.
Nicola Mettifogo
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