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AgeCommit message (Collapse)Author
2017-09-22ALL: Specify the DisposeAfterUse constructor argument for dynamic memory ↵Bastien Bouclet
write streams
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2014-04-23PEGASUS: Poll for events in more placesMatthew Hoops
Based on a patch by Keith Kaisershot (blitter)
2012-09-26PEGASUS: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2012-09-21PEGASUS: Replace FunctionPtr by our Functor code in Common.Johannes Schickel
This "fixes" a segmentation fault in our buildbot's toolchain for DC. The segmentation fault occured while compiling engines/pegasus/ai/ai_condition.cpp. Thanks to clone2727 for looking over this and testing it.
2012-04-09PEGASUS: Add support for load/save keysMatthew Hoops
2012-04-03PEGASUS: Fix file permissionsMatthew Hoops
2012-04-03PEGASUS: Implement saving/restoring the in-game AI dataMatthew Hoops
AI data should now be restored properly after the space chase
2011-12-20PEGASUS: Make InputDevice into a SingletonMatthew Hoops
Removes a global construction
2011-12-20PEGASUS: Some space/misc cleanupMatthew Hoops
2011-12-16PEGASUS: Remove t prefix from typedefsMatthew Hoops
Some other minor cleanup too
2011-10-17PEGASUS: Implement deleting items when inventory is fullMatthew Hoops
2011-10-01PEGASUS: Fix AI movies playing in the wrong boxMatthew Hoops
2011-09-30PEGASUS: Resolve a couple AI TODO'sMatthew Hoops
2011-09-30PEGASUS: Fix AI videos not updatingMatthew Hoops
2011-09-29PEGASUS: Allow saving/loading of AI rulesMatthew Hoops
2011-09-26PEGASUS: Begin populating the Neighborhood class with more useful functionsMatthew Hoops
2011-09-24PEGASUS: Import AI code and relevant itemsMatthew Hoops