Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-22 | ALL: Specify the DisposeAfterUse constructor argument for dynamic memory ↵ | Bastien Bouclet | |
write streams | |||
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko | |
2014-04-23 | PEGASUS: Poll for events in more places | Matthew Hoops | |
Based on a patch by Keith Kaisershot (blitter) | |||
2012-09-26 | PEGASUS: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-21 | PEGASUS: Replace FunctionPtr by our Functor code in Common. | Johannes Schickel | |
This "fixes" a segmentation fault in our buildbot's toolchain for DC. The segmentation fault occured while compiling engines/pegasus/ai/ai_condition.cpp. Thanks to clone2727 for looking over this and testing it. | |||
2012-04-09 | PEGASUS: Add support for load/save keys | Matthew Hoops | |
2012-04-03 | PEGASUS: Fix file permissions | Matthew Hoops | |
2012-04-03 | PEGASUS: Implement saving/restoring the in-game AI data | Matthew Hoops | |
AI data should now be restored properly after the space chase | |||
2011-12-20 | PEGASUS: Make InputDevice into a Singleton | Matthew Hoops | |
Removes a global construction | |||
2011-12-20 | PEGASUS: Some space/misc cleanup | Matthew Hoops | |
2011-12-16 | PEGASUS: Remove t prefix from typedefs | Matthew Hoops | |
Some other minor cleanup too | |||
2011-10-17 | PEGASUS: Implement deleting items when inventory is full | Matthew Hoops | |
2011-10-01 | PEGASUS: Fix AI movies playing in the wrong box | Matthew Hoops | |
2011-09-30 | PEGASUS: Resolve a couple AI TODO's | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix AI videos not updating | Matthew Hoops | |
2011-09-29 | PEGASUS: Allow saving/loading of AI rules | Matthew Hoops | |
2011-09-26 | PEGASUS: Begin populating the Neighborhood class with more useful functions | Matthew Hoops | |
2011-09-24 | PEGASUS: Import AI code and relevant items | Matthew Hoops | |