Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-28 | PEGASUS: Import a bunch more code in preparation for actual gameplay | Matthew Hoops | |
2011-09-27 | PEGASUS: Import the remainder of the Neighborhood code | Matthew Hoops | |
2011-09-26 | PEGASUS: Implement the death menu | Matthew Hoops | |
2011-09-24 | PEGASUS: Import AI code and relevant items | Matthew Hoops | |
2011-09-22 | PEGASUS: Add the EnergyMonitor class | Matthew Hoops | |
2011-09-21 | PEGASUS: Implement main menu | Matthew Hoops | |
Sound fading is not working yet, so it has been disabled in the meantime | |||
2011-09-20 | PEGASUS: Begin hooking the new code in as the main code | Matthew Hoops | |
The first notification has been received! | |||
2011-09-16 | PEGASUS: Stub off loading/saving games | Matthew Hoops | |
2011-09-06 | PEGASUS: Implement two of the base input classes | Matthew Hoops | |
2011-09-05 | PEGASUS: Stub off spot sound code | Matthew Hoops | |
2011-09-02 | PEGASUS: Begin restructuring the game state classes | Matthew Hoops | |
The entire game state should now be functional |