Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-29 | PEGASUS: Fix sprites being drawn incorrectly | Matthew Hoops | |
2011-09-29 | PEGASUS: Fix a typo in the SoundLevel code | Matthew Hoops | |
2011-09-29 | PEGASUS: Add the SoundLevel class | Matthew Hoops | |
2011-09-29 | PEGASUS: Implement the ScreenDimmer class | Matthew Hoops | |
2011-09-28 | PEGASUS: Fix frame sequences | Matthew Hoops | |
2011-09-22 | PEGASUS: Remove unused EnergyBar class | Matthew Hoops | |
2011-09-21 | PEGASUS: Fix DropHighlight | Matthew Hoops | |
2011-09-21 | PEGASUS: Fix updating elements when the bounds change | Matthew Hoops | |
2011-09-19 | PEGASUS: Add the Surface classes | Matthew Hoops | |
Renamed from GWorld; I'm trying to distance us from QuickDraw as much as possible :P | |||
2011-09-15 | PEGASUS: Implement very basic screen updating (new API) | Matthew Hoops | |
2011-09-15 | PEGASUS: Stub off the base timebase code | Matthew Hoops | |
This is not tested, and hopefully just works without anymore changes. I hate QuickTime :P | |||
2011-09-10 | PEGASUS: Implement two of the primitive-based DisplayElements | Matthew Hoops | |