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path: root/engines/pegasus/menu.cpp
AgeCommit message (Collapse)Author
2011-09-27PEGASUS: Make the menu music fade in but not block for nowMatthew Hoops
2011-09-26PEGASUS: Implement the death menuMatthew Hoops
2011-09-25PEGASUS: Enable main menu sound fading now that it worksMatthew Hoops
2011-09-22PEGASUS: Implement the creditsMatthew Hoops
Functionality is now back to where it was before switching to the updated API
2011-09-21PEGASUS: Implement main menuMatthew Hoops
Sound fading is not working yet, so it has been disabled in the meantime
2011-09-20PEGASUS: Add new menu classMatthew Hoops
2011-09-20PEGASUS: Remove remaining 'old' codeMatthew Hoops
2011-09-20PEGASUS: Remove VideoManager codeMatthew Hoops
It was originally from Mohawk and does not fit in with the new graphics management introduced. Movie will be used from here on out! In addition, the intro code has been rewritten and now it properly starts from the new code.
2011-09-02PEGASUS: Restructure remaining (already converted) Game Shell classesMatthew Hoops
2011-06-15PEGASUS: Switch sound playback to using the MMSound classMatthew Hoops
2011-05-12PEGASUS: Add support for using the original 'Opening/Closing' directoryMatthew Hoops
2011-05-12PEGASUS: Allow the console to be attached from the menuMatthew Hoops
2011-05-12PEGASUS: Add basic credits implementationMatthew Hoops
2011-05-12PEGASUS: Finish overview implementationMatthew Hoops
Only thick rects remain there
2011-05-11PEGASUS: Begin work on the interface overviewMatthew Hoops
2011-05-11PEGASUS: Cleanup menu button handlingMatthew Hoops
Also, hooked the Restore button up to the load dialog
2011-02-21PEGASUS: Remove the rest of the svn keywords from the copyrightMatthew Hoops
2011-02-21PEGASUS: Add my very WIP Pegasus Prime engineMatthew Hoops