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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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pegasus
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module.mk
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2011-09-04
PEGASUS: Implement very basic hotspot loading
Matthew Hoops
Need to get more complex regions loaded, though... will be a major problem
2011-09-04
PEGASUS: Implement more item code
Matthew Hoops
2011-09-02
PEGASUS: Restructure remaining (already converted) Game Shell classes
Matthew Hoops
2011-09-02
PEGASUS: Begin restructuring the game state classes
Matthew Hoops
The entire game state should now be functional
2011-09-01
PEGASUS: Implement some more neighborhood code
Matthew Hoops
2011-09-01
PEGASUS: Implement basic neighborhood resource parsing
Matthew Hoops
2011-06-16
PEGASUS: Import the MMTimeValue class
Matthew Hoops
2011-06-16
PEGASUS: Import the MMNotification classes
Matthew Hoops
2011-06-16
PEGASUS: Import the CGameState class
Matthew Hoops
2011-06-16
PEGASUS: Import the CInventory class
Matthew Hoops
2011-06-16
PEGASUS: Import the CItemList class
Matthew Hoops
2011-06-15
PEGASUS: Import MMFunctionPtr class
Matthew Hoops
2011-06-15
PEGASUS: Import MMUtilities functions
Matthew Hoops
2011-06-15
PEGASUS: Switch sound playback to using the MMSound class
Matthew Hoops
2011-06-15
PEGASUS: Import the MMSound class
Matthew Hoops
2011-06-15
PEGASUS: Import the MMResourceFile class
Matthew Hoops
2011-06-15
PEGASUS: Add the Game Shell CItem class
Matthew Hoops
2011-05-12
PEGASUS: Add a stub debugger
Matthew Hoops
2011-05-12
PEGASUS: Add basic credits implementation
Matthew Hoops
2011-05-11
PEGASUS: Begin work on the interface overview
Matthew Hoops
2011-02-21
PEGASUS: Add my very WIP Pegasus Prime engine
Matthew Hoops
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