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path: root/engines/pegasus/movie.h
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2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2012-09-12Revert "PEGASUS: Make setting the start time of a movie also seek"Matthew Hoops
This reverts commit b8bcbb46b47b30c87a0267211ae4aae4c61c4c78. 8808393b3a3428df2946d7967e52aba084c8ffe5 was the proper fix for the issue
2012-09-07PEGASUS: Make setting the start time of a movie also seekMatthew Hoops
Better mirrors QuickTime behavior
2012-08-31PEGASUS: Use setEndTime()Matthew Hoops
2012-08-26Merge remote branch 'upstream/master' into pegasusMatthew Hoops
Conflicts: AUTHORS devtools/credits.pl gui/credits.h
2012-04-03PEGASUS: Fix file permissionsMatthew Hoops
2011-12-16PEGASUS: Remove t prefix from typedefsMatthew Hoops
Some other minor cleanup too
2011-10-24PEGASUS: Add the robot shipMatthew Hoops
2011-10-23PEGASUS: Add support for scaled/glowing images/moviesMatthew Hoops
2011-10-09PEGASUS: Fix movie end trigger not always being sentMatthew Hoops
The demo is now completable and the full game is playable up through the temporal rip in the TSA. Holy halibut, Batman!
2011-10-08PEGASUS: Remove unused movie direct draw modeMatthew Hoops
2011-10-07PEGASUS: Fix frames after turningMatthew Hoops
2011-09-30PEGASUS: Actually pause the game nowMatthew Hoops
2011-09-23PEGASUS: Allow for movies to be offset on a surfaceMatthew Hoops
2011-09-22PEGASUS: Make Movies use the normal TimeBase getTime()Matthew Hoops
getTime() shouldn't constantly update as the movie continues, only when I decide to update it (in checkCallBacks())
2011-09-20PEGASUS: Make movie transparency be off by defaultMatthew Hoops
2011-09-20PEGASUS: Add first stab at the Movie classMatthew Hoops
Seems this means the end of the base classes -- onto actual game logic from here on out!