aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/neighborhood/mars/mars.h
AgeCommit message (Collapse)Author
2012-10-01PEGASUS: MarsTimerEvent is a structFilippos Karapetis
2012-09-26PEGASUS: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2012-09-21PEGASUS: Replace FunctionPtr by our Functor code in Common.Johannes Schickel
This "fixes" a segmentation fault in our buildbot's toolchain for DC. The segmentation fault occured while compiling engines/pegasus/ai/ai_condition.cpp. Thanks to clone2727 for looking over this and testing it.
2012-04-03PEGASUS: Fix file permissionsMatthew Hoops
2011-12-16PEGASUS: Remove t prefix from typedefsMatthew Hoops
Some other minor cleanup too
2011-10-28PEGASUS: Allow for initial support of the space chaseMatthew Hoops
It's not ready yet, but it's slowly becoming playable. For instance, scaling, the shuttle HUD, and the energy beam work on the first try which is nothing short of a miracle. This commit also moved around some Mars constants because the previous include setup did not work; I hope to make the other neighborhoods have a separate constants file too.
2011-10-24PEGASUS: Add the robot shipMatthew Hoops
2011-10-23PEGASUS: Add the space junk stuffMatthew Hoops
2011-10-23PEGASUS: Add the Mars canyon chase sequenceMatthew Hoops
2011-10-17PEGASUS: Implement deleting items when inventory is fullMatthew Hoops
2011-10-15PEGASUS: Add the Mars neighborhoodMatthew Hoops
Does not include the space chase just yet or canyon chase. The robot timer seems a bit wonky right now and doesn't stop, but everything else seems to be working.