Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-08-09 | PEGASUS: Cleanup from unused constants. | Eugene Sandulenko | |
Agreed with clone2727. | |||
2014-04-20 | PEGASUS: Fix disabling input when the rip first hits | Matthew Hoops | |
2014-04-13 | PEGASUS: Fix Ares flag not getting reset upon jumping to Mars | Keith Kaisershot | |
2014-02-11 | PEGASUS: Fix returning from Mars after destroying the robot's shuttle | Matthew Hoops | |
2013-10-06 | PEGASUS: Fix incorrect displaying of the synthesizer shutdown video | Keith Kaisershot | |
2012-12-13 | PEGASUS: Fix invalid use of RipTimer | Matthew Hoops | |
2012-09-26 | PEGASUS: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-21 | PEGASUS: Replace FunctionPtr by our Functor code in Common. | Johannes Schickel | |
This "fixes" a segmentation fault in our buildbot's toolchain for DC. The segmentation fault occured while compiling engines/pegasus/ai/ai_condition.cpp. Thanks to clone2727 for looking over this and testing it. | |||
2012-08-28 | PEGASUS: Remove g_allItems global construction | Matthew Hoops | |
2012-08-28 | PEGASUS: Remove g_allHotspots global construction | Matthew Hoops | |
2012-05-12 | PEGASUS: Fix some warnings found with optimizations on | Matthew Hoops | |
2012-04-03 | PEGASUS: Fix file permissions | Matthew Hoops | |
2012-03-22 | PEGASUS: Clean up initializePegasusButtons | Matthew Hoops | |
The exit button now shows in the correct position when pressed and the jump mode has been removed since it is unused | |||
2011-12-20 | PEGASUS: Make InputDevice into a Singleton | Matthew Hoops | |
Removes a global construction | |||
2011-12-16 | PEGASUS: Cleanup some constants | Matthew Hoops | |
Added missing static qualifiers, get rid of some short/long | |||
2011-12-16 | PEGASUS: Remove t prefix from typedefs | Matthew Hoops | |
Some other minor cleanup too | |||
2011-12-15 | PEGASUS: Add Norad Delta | Matthew Hoops | |
And with that, ladies and gentlemen, Pegasus Prime is officially completable in ScummVM. | |||
2011-10-28 | PEGASUS: Allow for initial support of the space chase | Matthew Hoops | |
It's not ready yet, but it's slowly becoming playable. For instance, scaling, the shuttle HUD, and the energy beam work on the first try which is nothing short of a miracle. This commit also moved around some Mars constants because the previous include setup did not work; I hope to make the other neighborhoods have a separate constants file too. | |||
2011-10-22 | PEGASUS: Add Norad Alpha | Matthew Hoops | |
Not yet completable, but you can at least fill the oxygen mask to go through the Mars Maze now. | |||
2011-10-17 | PEGASUS: Fix TSA door locks | Matthew Hoops | |
2011-10-17 | PEGASUS: Implement deleting items when inventory is full | Matthew Hoops | |
2011-10-15 | PEGASUS: Add the Mars neighborhood | Matthew Hoops | |
Does not include the space chase just yet or canyon chase. The robot timer seems a bit wonky right now and doesn't stop, but everything else seems to be working. | |||
2011-10-13 | PEGASUS: Add the WSC neighborhood | Matthew Hoops | |
Seems to be working fine, minus the molecule sprites (though the minigame is completable and the antidote can be found). | |||
2011-10-10 | PEGASUS: Fix Full TSA briefing movies | Matthew Hoops | |
2011-10-09 | PEGASUS: Fix the historical log comparison screen | Matthew Hoops | |
Original code does not have cursorSpot null checks, so it looks like Codewarrior may have handled this strangely... | |||
2011-10-06 | PEGASUS: Add the Full TSA neighborhood | Matthew Hoops | |