Age | Commit message (Expand) | Author |
2011-12-20 | PEGASUS: Make InputDevice into a Singleton | Matthew Hoops |
2011-12-20 | PEGASUS: Some space/misc cleanup | Matthew Hoops |
2011-12-16 | PEGASUS: Cleanup some constants | Matthew Hoops |
2011-12-16 | PEGASUS: Remove t prefix from typedefs | Matthew Hoops |
2011-12-15 | PEGASUS: Begin cleaning up pegasus-defined types | Matthew Hoops |
2011-12-15 | PEGASUS: Add Norad Delta | Matthew Hoops |
2011-12-13 | PEGASUS: Fix going from bomb game to the end game | Matthew Hoops |
2011-12-13 | PEGASUS: Add the bomb detonation game | Matthew Hoops |
2011-12-12 | PEGASUS: Add the bomb active AI rule | Matthew Hoops |
2011-12-12 | PEGASUS: Implement shooting Sinclair | Matthew Hoops |
2011-11-02 | PEGASUS: Some sub control room interaction fixes | Matthew Hoops |
2011-11-02 | PEGASUS: Fix pressure door movie updates | Matthew Hoops |
2011-11-02 | PEGASUS: Switch spot sounds to using SoundTimeBase | Matthew Hoops |
2011-11-01 | PEGASUS: Fix the panorama time scale | Matthew Hoops |
2011-11-01 | PEGASUS: Add the ECR monitor | Matthew Hoops |
2011-11-01 | PEGASUS: Just clip the junk from going off right or bottom too | Matthew Hoops |
2011-11-01 | PEGASUS: Add the panorama scroll class | Matthew Hoops |
2011-11-01 | PEGASUS: Add the panorama class | Matthew Hoops |
2011-10-31 | PEGASUS: Fix 4D system sprites | Matthew Hoops |
2011-10-29 | PEGASUS: Keep the space junk from flying beyond the screen boundary | Matthew Hoops |
2011-10-28 | PEGASUS: Fix destroying the robot shuttle | Matthew Hoops |
2011-10-28 | PEGASUS: Disable erase when reinstating the monocle | Matthew Hoops |
2011-10-28 | PEGASUS: Fix pitch of one bit images in the shuttle HUD | Matthew Hoops |
2011-10-28 | PEGASUS: Fix RS232 draw call | Matthew Hoops |
2011-10-28 | PEGASUS: Fix the planet mover | Matthew Hoops |
2011-10-28 | PEGASUS: Implement dirty rect erase code (as used by the space chase) | Matthew Hoops |
2011-10-28 | PEGASUS: Fix timers not updating in playSpotSoundSync | Matthew Hoops |
2011-10-28 | PEGASUS: Allow for initial support of the space chase | Matthew Hoops |
2011-10-27 | PEGASUS: Add the Shuttle HUD | Matthew Hoops |
2011-10-27 | PEGASUS: Add the energy beam weapon | Matthew Hoops |
2011-10-27 | PEGASUS: Add the tractor beam class | Matthew Hoops |
2011-10-27 | PEGASUS: Add the graviton cannon! | Matthew Hoops |
2011-10-27 | PEGASUS: Add the shuttle weapon base class | Matthew Hoops |
2011-10-24 | PEGASUS: Add the robot ship | Matthew Hoops |
2011-10-23 | PEGASUS: Add the space junk stuff | Matthew Hoops |
2011-10-23 | PEGASUS: Add the planet mover for the space chase | Matthew Hoops |
2011-10-23 | PEGASUS: Add the basic 3D logic for the space chase | Matthew Hoops |
2011-10-23 | PEGASUS: Add the hermite code for the space chase | Matthew Hoops |
2011-10-23 | PEGASUS: Add the Mars canyon chase sequence | Matthew Hoops |
2011-10-22 | PEGASUS: Add Norad Alpha | Matthew Hoops |
2011-10-20 | PEGASUS: Add the base Norad code | Matthew Hoops |
2011-10-18 | PEGASUS: Add our TGWorldSaver replacement | Matthew Hoops |
2011-10-17 | PEGASUS: Fix TSA door locks | Matthew Hoops |
2011-10-17 | PEGASUS: Implement deleting items when inventory is full | Matthew Hoops |
2011-10-16 | PEGASUS: Implement screen shaking | Matthew Hoops |
2011-10-15 | PEGASUS: Fix the Mars robot timer not stopping | Matthew Hoops |
2011-10-15 | PEGASUS: Remove the unused biochip AI warnings from WSC | Matthew Hoops |
2011-10-15 | PEGASUS: Add the Mars neighborhood | Matthew Hoops |
2011-10-14 | PEGASUS: Add the Mars reactor element code | Matthew Hoops |
2011-10-14 | PEGASUS: Fix drawing WSC molecules | Matthew Hoops |