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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
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Author
2012-09-21
PEGASUS: "Fix" segmentation fault for DC toolchain when compiling shuttlehud....
Johannes Schickel
2012-09-21
PEGASUS: Replace FunctionPtr by our Functor code in Common.
Johannes Schickel
2012-09-11
PEGASUS: Fix minor filling station glitch
Matthew Hoops
2012-08-28
PEGASUS: Remove g_allItems global construction
Matthew Hoops
2012-08-28
PEGASUS: Remove g_allHotspots global construction
Matthew Hoops
2012-08-26
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-07-05
PEGASUS: Cleanup doFadeOutSync/doFadeInSync calls
Matthew Hoops
2012-07-05
PEGASUS: Implement screen fading
Matthew Hoops
2012-05-12
PEGASUS: Fix some warnings found with optimizations on
Matthew Hoops
2012-04-09
PEGASUS: Add support for load/save keys
Matthew Hoops
2012-04-06
PEGASUS: Silence an MSVC warning
Matthew Hoops
2012-04-06
PEGASUS: More MSVC "fixes"
Matthew Hoops
2012-04-06
PEGASUS: Attempt to fix compilation on MSVC
Matthew Hoops
2012-04-05
PEGASUS: Silence a gcc 4.6 warning
Matthew Hoops
2012-04-03
PEGASUS: Fix file permissions
Matthew Hoops
2012-04-02
PEGASUS: Add some braces
Matthew Hoops
2012-04-02
PEGASUS: Remove some useless const modifiers
Matthew Hoops
2012-03-22
PEGASUS: Clean up initializePegasusButtons
Matthew Hoops
2012-03-20
PEGASUS: Add some more protection about junk flying off-screen
Matthew Hoops
2011-12-20
PEGASUS: Remove another global construction
Matthew Hoops
2011-12-20
PEGASUS: Make InputDevice into a Singleton
Matthew Hoops
2011-12-20
PEGASUS: Some space/misc cleanup
Matthew Hoops
2011-12-16
PEGASUS: Cleanup some constants
Matthew Hoops
2011-12-16
PEGASUS: Remove t prefix from typedefs
Matthew Hoops
2011-12-15
PEGASUS: Begin cleaning up pegasus-defined types
Matthew Hoops
2011-12-15
PEGASUS: Add Norad Delta
Matthew Hoops
2011-12-13
PEGASUS: Fix going from bomb game to the end game
Matthew Hoops
2011-12-13
PEGASUS: Add the bomb detonation game
Matthew Hoops
2011-12-12
PEGASUS: Add the bomb active AI rule
Matthew Hoops
2011-12-12
PEGASUS: Implement shooting Sinclair
Matthew Hoops
2011-11-02
PEGASUS: Some sub control room interaction fixes
Matthew Hoops
2011-11-02
PEGASUS: Fix pressure door movie updates
Matthew Hoops
2011-11-02
PEGASUS: Switch spot sounds to using SoundTimeBase
Matthew Hoops
2011-11-01
PEGASUS: Fix the panorama time scale
Matthew Hoops
2011-11-01
PEGASUS: Add the ECR monitor
Matthew Hoops
2011-11-01
PEGASUS: Just clip the junk from going off right or bottom too
Matthew Hoops
2011-11-01
PEGASUS: Add the panorama scroll class
Matthew Hoops
2011-11-01
PEGASUS: Add the panorama class
Matthew Hoops
2011-10-31
PEGASUS: Fix 4D system sprites
Matthew Hoops
2011-10-29
PEGASUS: Keep the space junk from flying beyond the screen boundary
Matthew Hoops
2011-10-28
PEGASUS: Fix destroying the robot shuttle
Matthew Hoops
2011-10-28
PEGASUS: Disable erase when reinstating the monocle
Matthew Hoops
2011-10-28
PEGASUS: Fix pitch of one bit images in the shuttle HUD
Matthew Hoops
2011-10-28
PEGASUS: Fix RS232 draw call
Matthew Hoops
2011-10-28
PEGASUS: Fix the planet mover
Matthew Hoops
2011-10-28
PEGASUS: Implement dirty rect erase code (as used by the space chase)
Matthew Hoops
2011-10-28
PEGASUS: Fix timers not updating in playSpotSoundSync
Matthew Hoops
2011-10-28
PEGASUS: Allow for initial support of the space chase
Matthew Hoops
2011-10-27
PEGASUS: Add the Shuttle HUD
Matthew Hoops
2011-10-27
PEGASUS: Add the energy beam weapon
Matthew Hoops
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