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path: root/engines/pegasus/neighborhood
AgeCommit message (Expand)Author
2012-07-05PEGASUS: Implement screen fadingMatthew Hoops
2012-05-12PEGASUS: Fix some warnings found with optimizations onMatthew Hoops
2012-04-09PEGASUS: Add support for load/save keysMatthew Hoops
2012-04-06PEGASUS: Silence an MSVC warningMatthew Hoops
2012-04-06PEGASUS: More MSVC "fixes"Matthew Hoops
2012-04-06PEGASUS: Attempt to fix compilation on MSVCMatthew Hoops
2012-04-05PEGASUS: Silence a gcc 4.6 warningMatthew Hoops
2012-04-03PEGASUS: Fix file permissionsMatthew Hoops
2012-04-02PEGASUS: Add some bracesMatthew Hoops
2012-04-02PEGASUS: Remove some useless const modifiersMatthew Hoops
2012-03-22PEGASUS: Clean up initializePegasusButtonsMatthew Hoops
2012-03-20PEGASUS: Add some more protection about junk flying off-screenMatthew Hoops
2011-12-20PEGASUS: Remove another global constructionMatthew Hoops
2011-12-20PEGASUS: Make InputDevice into a SingletonMatthew Hoops
2011-12-20PEGASUS: Some space/misc cleanupMatthew Hoops
2011-12-16PEGASUS: Cleanup some constantsMatthew Hoops
2011-12-16PEGASUS: Remove t prefix from typedefsMatthew Hoops
2011-12-15PEGASUS: Begin cleaning up pegasus-defined typesMatthew Hoops
2011-12-15PEGASUS: Add Norad DeltaMatthew Hoops
2011-12-13PEGASUS: Fix going from bomb game to the end gameMatthew Hoops
2011-12-13PEGASUS: Add the bomb detonation gameMatthew Hoops
2011-12-12PEGASUS: Add the bomb active AI ruleMatthew Hoops
2011-12-12PEGASUS: Implement shooting SinclairMatthew Hoops
2011-11-02PEGASUS: Some sub control room interaction fixesMatthew Hoops
2011-11-02PEGASUS: Fix pressure door movie updatesMatthew Hoops
2011-11-02PEGASUS: Switch spot sounds to using SoundTimeBaseMatthew Hoops
2011-11-01PEGASUS: Fix the panorama time scaleMatthew Hoops
2011-11-01PEGASUS: Add the ECR monitorMatthew Hoops
2011-11-01PEGASUS: Just clip the junk from going off right or bottom tooMatthew Hoops
2011-11-01PEGASUS: Add the panorama scroll classMatthew Hoops
2011-11-01PEGASUS: Add the panorama classMatthew Hoops
2011-10-31PEGASUS: Fix 4D system spritesMatthew Hoops
2011-10-29PEGASUS: Keep the space junk from flying beyond the screen boundaryMatthew Hoops
2011-10-28PEGASUS: Fix destroying the robot shuttleMatthew Hoops
2011-10-28PEGASUS: Disable erase when reinstating the monocleMatthew Hoops
2011-10-28PEGASUS: Fix pitch of one bit images in the shuttle HUDMatthew Hoops
2011-10-28PEGASUS: Fix RS232 draw callMatthew Hoops
2011-10-28PEGASUS: Fix the planet moverMatthew Hoops
2011-10-28PEGASUS: Implement dirty rect erase code (as used by the space chase)Matthew Hoops
2011-10-28PEGASUS: Fix timers not updating in playSpotSoundSyncMatthew Hoops
2011-10-28PEGASUS: Allow for initial support of the space chaseMatthew Hoops
2011-10-27PEGASUS: Add the Shuttle HUDMatthew Hoops
2011-10-27PEGASUS: Add the energy beam weaponMatthew Hoops
2011-10-27PEGASUS: Add the tractor beam classMatthew Hoops
2011-10-27PEGASUS: Add the graviton cannon!Matthew Hoops
2011-10-27PEGASUS: Add the shuttle weapon base classMatthew Hoops
2011-10-24PEGASUS: Add the robot shipMatthew Hoops
2011-10-23PEGASUS: Add the space junk stuffMatthew Hoops
2011-10-23PEGASUS: Add the planet mover for the space chaseMatthew Hoops
2011-10-23PEGASUS: Add the basic 3D logic for the space chaseMatthew Hoops