Age | Commit message (Expand) | Author |
2011-12-19 | PEGASUS: Implement saving/loading from the in-game pause menu | Matthew Hoops |
2011-12-16 | PEGASUS: Remove t prefix from typedefs | Matthew Hoops |
2011-12-15 | PEGASUS: Fix info screen weirdness | Matthew Hoops |
2011-12-15 | PEGASUS: Add Norad Delta | Matthew Hoops |
2011-11-03 | PEGASUS: Fix segfault after sub chase sequence | Matthew Hoops |
2011-10-29 | PEGASUS: Fix dying when no interface is set up | Matthew Hoops |
2011-10-22 | PEGASUS: Add Norad Alpha | Matthew Hoops |
2011-10-17 | PEGASUS: Implement deleting items when inventory is full | Matthew Hoops |
2011-10-15 | PEGASUS: Add the Mars neighborhood | Matthew Hoops |
2011-10-13 | PEGASUS: Add the WSC neighborhood | Matthew Hoops |
2011-10-11 | PEGASUS: Fix shell notifications on loading games | Matthew Hoops |
2011-10-11 | PEGASUS: Implement the sub chase | Matthew Hoops |
2011-10-10 | PEGASUS: Allow for loading games from the launcher/cli | Matthew Hoops |
2011-10-10 | PEGASUS: Fix saving/loading original-compatible saves | Matthew Hoops |
2011-10-10 | PEGASUS: Fix loading continue points | Matthew Hoops |
2011-10-10 | PEGASUS: Stub off map handling | Matthew Hoops |
2011-10-06 | PEGASUS: Add the Full TSA neighborhood | Matthew Hoops |
2011-10-05 | PEGASUS: Add the Tiny TSA neighborhood | Matthew Hoops |
2011-10-02 | PEGASUS: Fix idlers freeing themselves | Matthew Hoops |
2011-10-02 | PEGASUS: Add the basic Caldoria neighborhood | Matthew Hoops |
2011-09-30 | PEGASUS: Ease off the CPU | Matthew Hoops |
2011-09-30 | PEGASUS: Actually pause the game now | Matthew Hoops |
2011-09-30 | PEGASUS: Fix typos in autoDragItemIntoInventory/Room | Matthew Hoops |
2011-09-29 | PEGASUS: Fix stupid typo stopping the current biochip from being found | Matthew Hoops |
2011-09-29 | PEGASUS: Allow saving/loading of AI rules | Matthew Hoops |
2011-09-29 | PEGASUS: Resolve some TODO's and cleanup | Matthew Hoops |
2011-09-29 | PEGASUS: Update save/load code a bit | Matthew Hoops |
2011-09-29 | PEGASUS: Add the auto dragger code | Matthew Hoops |
2011-09-29 | PEGASUS: Returning from the pause menu works now | Matthew Hoops |
2011-09-29 | PEGASUS: Add the PauseMenu code | Matthew Hoops |
2011-09-29 | PEGASUS: Implement the ScreenDimmer class | Matthew Hoops |
2011-09-28 | PEGASUS: Start the demo off! | Matthew Hoops |
2011-09-28 | PEGASUS: Fix stupid inventory weight typo | Matthew Hoops |
2011-09-28 | PEGASUS: Import a bunch more code in preparation for actual gameplay | Matthew Hoops |
2011-09-27 | PEGASUS: Update copyright notice on pegasus.cpp/h | Matthew Hoops |
2011-09-27 | PEGASUS: Add the remaining gameshell remnants | Matthew Hoops |
2011-09-27 | PEGASUS: Add the Prehistoric neighborhood | Matthew Hoops |
2011-09-27 | PEGASUS: Import the remainder of the Neighborhood code | Matthew Hoops |
2011-09-26 | PEGASUS: Import a bunch more neighborhood code | Matthew Hoops |
2011-09-26 | PEGASUS: Implement the death code | Matthew Hoops |
2011-09-26 | PEGASUS: Implement the death menu | Matthew Hoops |
2011-09-25 | PEGASUS: Show the demo quit/splash screens | Matthew Hoops |
2011-09-25 | PEGASUS: Add the interface class | Matthew Hoops |
2011-09-24 | PEGASUS: Add retscan/shield biochips | Matthew Hoops |
2011-09-24 | PEGASUS: Create the Interface biochip even if it's not used | Matthew Hoops |
2011-09-24 | PEGASUS: Add remaining specialized inventory items | Matthew Hoops |
2011-09-24 | PEGASUS: Import AI code and relevant items | Matthew Hoops |
2011-09-22 | PEGASUS: Add the EnergyMonitor class | Matthew Hoops |
2011-09-22 | PEGASUS: Allow for skipping the intro | Matthew Hoops |
2011-09-22 | PEGASUS: Add support for the console back | Matthew Hoops |