aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/pegasus.cpp
AgeCommit message (Expand)Author
2012-04-03PEGASUS: Add safety check around decodeNextFrame() when playing the Bandai logoMatthew Hoops
2012-04-03PEGASUS: Implement saving/restoring the in-game AI dataMatthew Hoops
2012-03-21PEGASUS: Implement the intro timerMatthew Hoops
2011-12-21PEGASUS: Use correct CD when outputting savesMatthew Hoops
2011-12-20PEGASUS: Make InputDevice into a SingletonMatthew Hoops
2011-12-20PEGASUS: Some space/misc cleanupMatthew Hoops
2011-12-19PEGASUS: Fix typo in the save codeMatthew Hoops
2011-12-19PEGASUS: Implement saving/loading from the in-game pause menuMatthew Hoops
2011-12-16PEGASUS: Remove t prefix from typedefsMatthew Hoops
2011-12-15PEGASUS: Fix info screen weirdnessMatthew Hoops
2011-12-15PEGASUS: Add Norad DeltaMatthew Hoops
2011-11-03PEGASUS: Fix segfault after sub chase sequenceMatthew Hoops
2011-10-29PEGASUS: Fix dying when no interface is set upMatthew Hoops
2011-10-22PEGASUS: Add Norad AlphaMatthew Hoops
2011-10-17PEGASUS: Implement deleting items when inventory is fullMatthew Hoops
2011-10-15PEGASUS: Add the Mars neighborhoodMatthew Hoops
2011-10-13PEGASUS: Add the WSC neighborhoodMatthew Hoops
2011-10-11PEGASUS: Fix shell notifications on loading gamesMatthew Hoops
2011-10-11PEGASUS: Implement the sub chaseMatthew Hoops
2011-10-10PEGASUS: Allow for loading games from the launcher/cliMatthew Hoops
2011-10-10PEGASUS: Fix saving/loading original-compatible savesMatthew Hoops
2011-10-10PEGASUS: Fix loading continue pointsMatthew Hoops
2011-10-10PEGASUS: Stub off map handlingMatthew Hoops
2011-10-06PEGASUS: Add the Full TSA neighborhoodMatthew Hoops
2011-10-05PEGASUS: Add the Tiny TSA neighborhoodMatthew Hoops
2011-10-02PEGASUS: Fix idlers freeing themselvesMatthew Hoops
2011-10-02PEGASUS: Add the basic Caldoria neighborhoodMatthew Hoops
2011-09-30PEGASUS: Ease off the CPUMatthew Hoops
2011-09-30PEGASUS: Actually pause the game nowMatthew Hoops
2011-09-30PEGASUS: Fix typos in autoDragItemIntoInventory/RoomMatthew Hoops
2011-09-29PEGASUS: Fix stupid typo stopping the current biochip from being foundMatthew Hoops
2011-09-29PEGASUS: Allow saving/loading of AI rulesMatthew Hoops
2011-09-29PEGASUS: Resolve some TODO's and cleanupMatthew Hoops
2011-09-29PEGASUS: Update save/load code a bitMatthew Hoops
2011-09-29PEGASUS: Add the auto dragger codeMatthew Hoops
2011-09-29PEGASUS: Returning from the pause menu works nowMatthew Hoops
2011-09-29PEGASUS: Add the PauseMenu codeMatthew Hoops
2011-09-29PEGASUS: Implement the ScreenDimmer classMatthew Hoops
2011-09-28PEGASUS: Start the demo off!Matthew Hoops
2011-09-28PEGASUS: Fix stupid inventory weight typoMatthew Hoops
2011-09-28PEGASUS: Import a bunch more code in preparation for actual gameplayMatthew Hoops
2011-09-27PEGASUS: Update copyright notice on pegasus.cpp/hMatthew Hoops
2011-09-27PEGASUS: Add the remaining gameshell remnantsMatthew Hoops
2011-09-27PEGASUS: Add the Prehistoric neighborhoodMatthew Hoops
2011-09-27PEGASUS: Import the remainder of the Neighborhood codeMatthew Hoops
2011-09-26PEGASUS: Import a bunch more neighborhood codeMatthew Hoops
2011-09-26PEGASUS: Implement the death codeMatthew Hoops
2011-09-26PEGASUS: Implement the death menuMatthew Hoops
2011-09-25PEGASUS: Show the demo quit/splash screensMatthew Hoops
2011-09-25PEGASUS: Add the interface classMatthew Hoops