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path: root/engines/pegasus/sound.cpp
AgeCommit message (Collapse)Author
2015-06-06AUDIO: Make makeAIFFStream return a RewindableAudioStreamMatthew Hoops
All callers requiring SeekableAudioStream have been adapted by using dynamic_cast
2013-03-19PEGASUS: Make sure sounds are rewound before playing themMatthew Hoops
2012-04-05PEGASUS: Warn when a sound file can't be foundMatthew Hoops
2012-04-03PEGASUS: Fix file permissionsMatthew Hoops
2011-11-02PEGASUS: Add a minimalist SoundTimeBase classMatthew Hoops
For use with spot sounds only. Also, remove an unused Sound class function
2011-09-16PEGASUS: Implement fader supportMatthew Hoops
2011-09-05PEGASUS: Stub off spot sound codeMatthew Hoops
2011-09-02PEGASUS: Restructure remaining (already converted) Game Shell classesMatthew Hoops
2011-06-15PEGASUS: Switch sound playback to using the MMSound classMatthew Hoops
2011-05-03Merge remote branch 'upstream/master' into pegasusMatthew Hoops
2011-02-21PEGASUS: Remove the rest of the svn keywords from the copyrightMatthew Hoops
2011-02-21PEGASUS: Add my very WIP Pegasus Prime engineMatthew Hoops