Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-09 | PEGASUS: Fix movie end trigger not always being sent | Matthew Hoops | |
The demo is now completable and the full game is playable up through the temporal rip in the TSA. Holy halibut, Batman! | |||
2011-10-09 | PEGASUS: Only call callbacks once | Matthew Hoops | |
Fixes final walk movie of a stride, among various other things | |||
2011-10-02 | PEGASUS: Fix idlers freeing themselves | Matthew Hoops | |
Our idler handling is more like the original now | |||
2011-09-24 | PEGASUS: Import AI code and relevant items | Matthew Hoops | |
2011-09-20 | PEGASUS: Update timer code a bit to make it friendlier for movies | Matthew Hoops | |
2011-09-18 | PEGASUS: Rewrite TimeBase to be a bit more accurate with timing | Matthew Hoops | |
2011-09-17 | PEGASUS: Add the fuse classes | Matthew Hoops | |
2011-09-16 | PEGASUS: Implement fader support | Matthew Hoops | |
2011-09-15 | PEGASUS: Stub off the base timebase code | Matthew Hoops | |
This is not tested, and hopefully just works without anymore changes. I hate QuickTime :P | |||
2011-09-07 | PEGASUS: Add Idler framework | Matthew Hoops | |