Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-21 | PEGASUS: Allow for backquote to be used as a tilde too | Matthew Hoops | |
2011-09-21 | PEGASUS: Implement main menu | Matthew Hoops | |
Sound fading is not working yet, so it has been disabled in the meantime | |||
2011-09-21 | PEGASUS: Fix bounds of Pictures | Matthew Hoops | |
2011-09-21 | PEGASUS: Fix bug with drawing dirty rects | Matthew Hoops | |
2011-09-21 | PEGASUS: Fix updating elements when the bounds change | Matthew Hoops | |
2011-09-21 | PEGASUS: Only allow for keydown events | Matthew Hoops | |
2011-09-21 | PEGASUS: Fix auto bits setting in the input code | Matthew Hoops | |
2011-09-21 | PEGASUS: Add the JMPPPInput utility class | Matthew Hoops | |
2011-09-20 | PEGASUS: Add new menu class | Matthew Hoops | |
2011-09-20 | PEGASUS: Remove remaining 'old' code | Matthew Hoops | |
2011-09-20 | PEGASUS: Add picture class | Matthew Hoops | |
2011-09-20 | PEGASUS: Remove VideoManager code | Matthew Hoops | |
It was originally from Mohawk and does not fit in with the new graphics management introduced. Movie will be used from here on out! In addition, the intro code has been rewritten and now it properly starts from the new code. | |||
2011-09-20 | PEGASUS: Fix timebase looping | Matthew Hoops | |
2011-09-20 | PEGASUS: Fix a regression in checkCallBacks() | Matthew Hoops | |
2011-09-20 | PEGASUS: Make movie transparency be off by default | Matthew Hoops | |
2011-09-20 | PEGASUS: Fix some movie bugs | Matthew Hoops | |
2011-09-20 | PEGASUS: Fix copyToCurrentPort() | Matthew Hoops | |
2011-09-20 | PEGASUS: Begin hooking the new code in as the main code | Matthew Hoops | |
The first notification has been received! | |||
2011-09-20 | PEGASUS: Add first stab at the Movie class | Matthew Hoops | |
Seems this means the end of the base classes -- onto actual game logic from here on out! | |||
2011-09-20 | PEGASUS: Update timer code a bit to make it friendlier for movies | Matthew Hoops | |
2011-09-19 | PEGASUS: Add the Surface classes | Matthew Hoops | |
Renamed from GWorld; I'm trying to distance us from QuickDraw as much as possible :P | |||
2011-09-18 | PEGASUS: Add the Tracker class | Matthew Hoops | |
2011-09-18 | PEGASUS: Rewrite TimeBase to be a bit more accurate with timing | Matthew Hoops | |
2011-09-17 | PEGASUS: Add the fuse classes | Matthew Hoops | |
2011-09-17 | PEGASUS: Add transition classes | Matthew Hoops | |
2011-09-16 | PEGASUS: Implement fader support | Matthew Hoops | |
2011-09-16 | PEGASUS: Stub off loading/saving games | Matthew Hoops | |
2011-09-16 | PEGASUS: Fix saving/loading the game state | Matthew Hoops | |
2011-09-15 | PEGASUS: Implement very basic screen updating (new API) | Matthew Hoops | |
2011-09-15 | PEGASUS: Stub off the base timebase code | Matthew Hoops | |
This is not tested, and hopefully just works without anymore changes. I hate QuickTime :P | |||
2011-09-10 | PEGASUS: Implement two of the primitive-based DisplayElements | Matthew Hoops | |
2011-09-09 | PEGASUS: Add DisplayElement class and begin porting over the graphics API | Matthew Hoops | |
2011-09-08 | PEGASUS: Add and hookup the InputHandler class | Matthew Hoops | |
2011-09-08 | PEGASUS: Create separate Cursor class for cursors | Matthew Hoops | |
2011-09-08 | PEGASUS: Begin loading items | Matthew Hoops | |
2011-09-08 | PEGASUS: Fix stupid bugs in the item code | Matthew Hoops | |
2011-09-07 | PEGASUS: Add Idler framework | Matthew Hoops | |
2011-09-07 | PEGASUS: Remove unused MMAction class | Matthew Hoops | |
2011-09-06 | PEGASUS: Implement two of the base input classes | Matthew Hoops | |
2011-09-06 | PEGASUS: Properly handle regions in hotspots | Matthew Hoops | |
2011-09-05 | PEGASUS: Restructure remaining MMShell code into the base code | Matthew Hoops | |
MMTimeValue has been removed, as Common::Timestamp will just be used instead | |||
2011-09-05 | PEGASUS: Remove unused MMResourceFile code | Matthew Hoops | |
We'll just use our resource code instead | |||
2011-09-05 | PEGASUS: Cleanup and hookup the notification code | Matthew Hoops | |
2011-09-05 | PEGASUS: Stub off spot sound code | Matthew Hoops | |
2011-09-04 | PEGASUS: Fix bug in the credits | Matthew Hoops | |
Not that this code will be final (in all likelihood :P) | |||
2011-09-04 | PEGASUS: Implement very basic hotspot loading | Matthew Hoops | |
Need to get more complex regions loaded, though... will be a major problem | |||
2011-09-04 | PEGASUS: Implement more item code | Matthew Hoops | |
2011-09-02 | PEGASUS: Restructure remaining (already converted) Game Shell classes | Matthew Hoops | |
2011-09-02 | PEGASUS: Begin restructuring the game state classes | Matthew Hoops | |
The entire game state should now be functional | |||
2011-09-01 | PEGASUS: Implement some more neighborhood code | Matthew Hoops | |