Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Yes, the first neighborhood is here! And all the world rejoiced, yet it was still not used in the code so the rejoicing was kept to a low murmur.
It's the smallest neighborhood and will be used as a testbed for the code while the other neighborhoods are coded.
|
|
|
|
|
|
startFaderSync does indeed to hold the main thread.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Only update the screen if we drew something to it, not if a dirty rect was present.
- Add ability to clear the screen.
|
|
They work now with all the PICT changes ;)
|
|
|
|
Since we're not running in multiple threads anymore, we cannot have the fader hold the main thread to itself.
|
|
|
|
|
|
|
|
Still needed for saves
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Functionality is now back to where it was before switching to the updated API
|
|
|
|
getTime() shouldn't constantly update as the movie continues, only when I decide to update it (in checkCallBacks())
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Video scaling is not done with this class
|
|
|