Age | Commit message (Expand) | Author |
2011-10-02 | PEGASUS: Add the basic Caldoria neighborhood | Matthew Hoops |
2011-10-01 | PEGASUS: Fix time forward callbacks | Matthew Hoops |
2011-10-01 | PEGASUS: Fix neighborhood callbacks | Matthew Hoops |
2011-10-01 | PEGASUS: Fix AI movies playing in the wrong box | Matthew Hoops |
2011-09-30 | PEGASUS: Fix pausing normal TimeBases | Matthew Hoops |
2011-09-30 | PEGASUS: Resolve a couple AI TODO's | Matthew Hoops |
2011-09-30 | PEGASUS: Ease off the CPU | Matthew Hoops |
2011-09-30 | PEGASUS: Fix inventory looping positions | Matthew Hoops |
2011-09-30 | PEGASUS: Fix movie segment looping | Matthew Hoops |
2011-09-30 | PEGASUS: Actually pause the game now | Matthew Hoops |
2011-09-30 | PEGASUS: Fix auto dragging | Matthew Hoops |
2011-09-30 | PEGASUS: Fix typos in autoDragItemIntoInventory/Room | Matthew Hoops |
2011-09-30 | PEGASUS: Introduce better cursor update code | Matthew Hoops |
2011-09-30 | PEGASUS: Fix AI videos not updating | Matthew Hoops |
2011-09-29 | PEGASUS: Fix drag sprite transparency | Matthew Hoops |
2011-09-29 | PEGASUS: Fix cursor not showing up | Matthew Hoops |
2011-09-29 | PEGASUS: Fix stupid typo stopping the current biochip from being found | Matthew Hoops |
2011-09-29 | PEGASUS: Allow saving/loading of AI rules | Matthew Hoops |
2011-09-29 | PEGASUS: Resolve some TODO's and cleanup | Matthew Hoops |
2011-09-29 | PEGASUS: Update save/load code a bit | Matthew Hoops |
2011-09-29 | PEGASUS: Add the auto dragger code | Matthew Hoops |
2011-09-29 | PEGASUS: Fix use of Common::List::erase | Matthew Hoops |
2011-09-29 | PEGASUS: Returning from the pause menu works now | Matthew Hoops |
2011-09-29 | PEGASUS: Fix compass not showing | Matthew Hoops |
2011-09-29 | PEGASUS: Fix sprites being drawn incorrectly | Matthew Hoops |
2011-09-29 | PEGASUS: Fix energy monitor not showing up | Matthew Hoops |
2011-09-29 | PEGASUS: Allow getting frames from videos | Matthew Hoops |
2011-09-29 | PEGASUS: Fix TimeBase::setTime | Matthew Hoops |
2011-09-29 | PEGASUS: Add the PauseMenu code | Matthew Hoops |
2011-09-29 | PEGASUS: Fix a typo in the SoundLevel code | Matthew Hoops |
2011-09-29 | PEGASUS: Add the SoundLevel class | Matthew Hoops |
2011-09-29 | PEGASUS: Implement the ScreenDimmer class | Matthew Hoops |
2011-09-28 | PEGASUS: Use proper key for the right fire button | Matthew Hoops |
2011-09-28 | PEGASUS: Start the demo off! | Matthew Hoops |
2011-09-28 | PEGASUS: Fix exit table loading | Matthew Hoops |
2011-09-28 | PEGASUS: Fix valgrind warnings with the spots | Matthew Hoops |
2011-09-28 | PEGASUS: Fix stop time of movies | Matthew Hoops |
2011-09-28 | PEGASUS: Fix the movie box code | Matthew Hoops |
2011-09-28 | PEGASUS: Fix date positioning | Matthew Hoops |
2011-09-28 | PEGASUS: Fix stupid inventory weight typo | Matthew Hoops |
2011-09-28 | PEGASUS: Fix bug in redrawMovieWorld | Matthew Hoops |
2011-09-28 | PEGASUS: Fix frame sequences | Matthew Hoops |
2011-09-28 | PEGASUS: Import a bunch more code in preparation for actual gameplay | Matthew Hoops |
2011-09-27 | PEGASUS: Keep specific neighborhood code in subfolders | Matthew Hoops |
2011-09-27 | PEGASUS: Add the ItemDragger classes | Matthew Hoops |
2011-09-27 | PEGASUS: Update copyright notice on pegasus.cpp/h | Matthew Hoops |
2011-09-27 | PEGASUS: Add the remaining gameshell remnants | Matthew Hoops |
2011-09-27 | PEGASUS: Push the sound spots file name to subclasses | Matthew Hoops |
2011-09-27 | PEGASUS: Add the Prehistoric neighborhood | Matthew Hoops |
2011-09-27 | PEGASUS: Fader values should be signed | Matthew Hoops |