Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-28 | PEGASUS: Remove g_allItems global construction | Matthew Hoops | |
2012-08-28 | PEGASUS: Remove g_allHotspots global construction | Matthew Hoops | |
2012-08-26 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
Conflicts: AUTHORS devtools/credits.pl gui/credits.h | |||
2012-08-20 | PEGASUS: Optimize the nearest neighbor frame scaling a bit | Matthew Hoops | |
Hopefully should improve performance on lower end systems | |||
2012-07-05 | PEGASUS: Cleanup doFadeOutSync/doFadeInSync calls | Matthew Hoops | |
2012-07-05 | PEGASUS: Implement screen fading | Matthew Hoops | |
This does linear instead of gamma for speed and complexity reasons. | |||
2012-06-16 | PEGASUS: Don't manually close the load/save dialogs | Matthew Hoops | |
2012-06-16 | PEGASUS: Make sure we check the pixel format of video frames | Matthew Hoops | |
2012-06-16 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
2012-05-28 | PEGASUS: Implement setting movie volume | Matthew Hoops | |
2012-05-25 | PEGASUS: Allow for keypad enter to be used | Matthew Hoops | |
For consistency with keypad arrows | |||
2012-05-25 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
2012-05-12 | PEGASUS: Fix some warnings found with optimizations on | Matthew Hoops | |
2012-05-12 | PEGASUS: Fix compilation with optimizations enabled | Matthew Hoops | |
2012-05-11 | PEGASUS: Rewrite the input code to more closely emulate what the original did | Matthew Hoops | |
Now the easter egg key works better and so does striding. | |||
2012-05-04 | PEGASUS: Add a workaround for the canyon/space chase segfault | Matthew Hoops | |
2012-04-26 | PEGASUS: Allow control for the easter egg key as well | Matthew Hoops | |
Fixes issues where the OS can intercept the key | |||
2012-04-11 | PEGASUS: Fix ghosted biochips when loading saved games | Matthew Hoops | |
Could happen when loading saved games that have fewer biochips than you previously had. | |||
2012-04-11 | PEGASUS: Fix the pegasus biochip recall button highlight | Matthew Hoops | |
2012-04-10 | PEGASUS: Mark the cursor as dirty when hiding it too | Matthew Hoops | |
2012-04-09 | PEGASUS: Add support for load/save keys | Matthew Hoops | |
2012-04-07 | PEGASUS: Fix potentially uninitialized hotspot pointer | Matthew Hoops | |
Should fix some crashes on Windows | |||
2012-04-06 | PEGASUS: Use an Array instead of a List for NotificationReceivers | Matthew Hoops | |
Fixes occasional crashes with the norad sub controls. CodeWarrior's iterators used indices unlike our List iterators, thus necessitating the change here. | |||
2012-04-06 | PEGASUS: Silence an MSVC warning | Matthew Hoops | |
2012-04-06 | PEGASUS: More MSVC "fixes" | Matthew Hoops | |
2012-04-06 | PEGASUS: Attempt to fix compilation on MSVC | Matthew Hoops | |
2012-04-06 | PEGASUS: Fix setChar() call fail | Matthew Hoops | |
Thanks to Tommy for reporting | |||
2012-04-05 | PEGASUS: Silence a gcc 4.6 warning | Matthew Hoops | |
2012-04-05 | PEGASUS: Warn when a sound file can't be found | Matthew Hoops | |
2012-04-03 | PEGASUS: Fix file permissions | Matthew Hoops | |
2012-04-03 | PEGASUS: Add safety check around decodeNextFrame() when playing the Bandai logo | Matthew Hoops | |
2012-04-03 | PEGASUS: Implement saving/restoring the in-game AI data | Matthew Hoops | |
AI data should now be restored properly after the space chase | |||
2012-04-02 | PEGASUS: Remove some ancient svn tags | Matthew Hoops | |
2012-04-02 | PEGASUS: Add 'Demo' to the demo's extra field | Matthew Hoops | |
2012-04-02 | PEGASUS: Add some braces | Matthew Hoops | |
Silences digitall's compiler :P | |||
2012-04-02 | PEGASUS: Remove some useless const modifiers | Matthew Hoops | |
Thanks to digitall for spotting | |||
2012-04-02 | PEGASUS: Remove stray semicolon | Matthew Hoops | |
2012-03-22 | PEGASUS: Clean up initializePegasusButtons | Matthew Hoops | |
The exit button now shows in the correct position when pressed and the jump mode has been removed since it is unused | |||
2012-03-21 | PEGASUS: Implement the intro timer | Matthew Hoops | |
2012-03-20 | PEGASUS: Fix striding | Matthew Hoops | |
2012-03-20 | PEGASUS: Add some more protection about junk flying off-screen | Matthew Hoops | |
2012-03-20 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
2011-12-21 | PEGASUS: Use correct CD when outputting saves | Matthew Hoops | |
For better compatibility when loading saves with the original interpreter | |||
2011-12-20 | PEGASUS: Remove another global construction | Matthew Hoops | |
2011-12-20 | PEGASUS: Make InputDevice into a Singleton | Matthew Hoops | |
Removes a global construction | |||
2011-12-20 | PEGASUS: Some space/misc cleanup | Matthew Hoops | |
2011-12-19 | PEGASUS: Fix typo in the save code | Matthew Hoops | |
2011-12-19 | PEGASUS: Implement saving/loading from the in-game pause menu | Matthew Hoops | |
2011-12-19 | PEGASUS: Fix timers starting when paused | Matthew Hoops | |
TimeBase now has its own pause time adjustment instead of using getTotalPlayTime() | |||
2011-12-16 | PEGASUS: Cleanup some constants | Matthew Hoops | |
Added missing static qualifiers, get rid of some short/long |