Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-10 | PEGASUS: Fix Full TSA briefing movies | Matthew Hoops | |
2011-10-10 | PEGASUS: Allow for loading games from the launcher/cli | Matthew Hoops | |
2011-10-10 | PEGASUS: Fix saving/loading original-compatible saves | Matthew Hoops | |
2011-10-10 | PEGASUS: Fix loading continue points | Matthew Hoops | |
2011-10-10 | PEGASUS: Stub off map handling | Matthew Hoops | |
Needed to be able to load saved games | |||
2011-10-10 | PEGASUS: Add some missing Neighborhood destructor code | Matthew Hoops | |
Now AI rules don't carry over to the next neighborhood :P | |||
2011-10-09 | PEGASUS: Fix the historical log comparison screen | Matthew Hoops | |
Original code does not have cursorSpot null checks, so it looks like Codewarrior may have handled this strangely... | |||
2011-10-09 | PEGASUS: Disable AI energy warnings in the demo | Matthew Hoops | |
The videos don't exist, so you'd be in for a surprise after playing for an hour | |||
2011-10-09 | PEGASUS: Fix movie end trigger not always being sent | Matthew Hoops | |
The demo is now completable and the full game is playable up through the temporal rip in the TSA. Holy halibut, Batman! | |||
2011-10-09 | PEGASUS: Only call callbacks once | Matthew Hoops | |
Fixes final walk movie of a stride, among various other things | |||
2011-10-08 | PEGASUS: Remove unused movie direct draw mode | Matthew Hoops | |
2011-10-07 | PEGASUS: Fix frames after turning | Matthew Hoops | |
2011-10-06 | PEGASUS: Add the Full TSA neighborhood | Matthew Hoops | |
2011-10-05 | PEGASUS: Add the Tiny TSA neighborhood | Matthew Hoops | |
2011-10-05 | PEGASUS: Implement basic jump console command | Matthew Hoops | |
2011-10-04 | PEGASUS: Fix playSpotSoundSync playSoundSegment call | Matthew Hoops | |
2011-10-04 | PEGASUS: Fix turning | Matthew Hoops | |
2011-10-03 | PEGASUS: Fix moving forward | Matthew Hoops | |
You know, actually initialize some variables :P | |||
2011-10-02 | PEGASUS: Fix idlers freeing themselves | Matthew Hoops | |
Our idler handling is more like the original now | |||
2011-10-02 | PEGASUS: Remove a change I made for testing | Matthew Hoops | |
2011-10-02 | PEGASUS: Fix Caldoria wake up video 2 | Matthew Hoops | |
2011-10-02 | PEGASUS: Fix energy monitor calibration | Matthew Hoops | |
Minus a quick flicker | |||
2011-10-02 | PEGASUS: Fix extra sync | Matthew Hoops | |
Caldoria now starts up | |||
2011-10-02 | PEGASUS: Fix Caldoria::updateCursor | Matthew Hoops | |
This actually looks like an original game bug... The original does no checking for null here, but Neighborhood::updateCursor() clearly does | |||
2011-10-02 | PEGASUS: Add a hack to skip energy bar calibration for now | Matthew Hoops | |
2011-10-02 | PEGASUS: Fix draw sync functions | Matthew Hoops | |
2011-10-02 | PEGASUS: Add the basic Caldoria neighborhood | Matthew Hoops | |
Does not include the end-of-game timers and sequence yet. It's currently hooked up to the full game, but does not go beyond the first frame of the wake-up sequence right now. | |||
2011-10-01 | PEGASUS: Fix time forward callbacks | Matthew Hoops | |
2011-10-01 | PEGASUS: Fix neighborhood callbacks | Matthew Hoops | |
2011-10-01 | PEGASUS: Fix AI movies playing in the wrong box | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix pausing normal TimeBases | Matthew Hoops | |
2011-09-30 | PEGASUS: Resolve a couple AI TODO's | Matthew Hoops | |
2011-09-30 | PEGASUS: Ease off the CPU | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix inventory looping positions | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix movie segment looping | Matthew Hoops | |
Not the best way to handle it, but it works for now | |||
2011-09-30 | PEGASUS: Actually pause the game now | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix auto dragging | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix typos in autoDragItemIntoInventory/Room | Matthew Hoops | |
2011-09-30 | PEGASUS: Introduce better cursor update code | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix AI videos not updating | Matthew Hoops | |
2011-09-29 | PEGASUS: Fix drag sprite transparency | Matthew Hoops | |
2011-09-29 | PEGASUS: Fix cursor not showing up | Matthew Hoops | |
2011-09-29 | PEGASUS: Fix stupid typo stopping the current biochip from being found | Matthew Hoops | |
2011-09-29 | PEGASUS: Allow saving/loading of AI rules | Matthew Hoops | |
2011-09-29 | PEGASUS: Resolve some TODO's and cleanup | Matthew Hoops | |
2011-09-29 | PEGASUS: Update save/load code a bit | Matthew Hoops | |
2011-09-29 | PEGASUS: Add the auto dragger code | Matthew Hoops | |
2011-09-29 | PEGASUS: Fix use of Common::List::erase | Matthew Hoops | |
2011-09-29 | PEGASUS: Returning from the pause menu works now | Matthew Hoops | |
2011-09-29 | PEGASUS: Fix compass not showing | Matthew Hoops | |