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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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pegasus
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2014-04-13
PEGASUS: Fix showing save failed dialog when not using the GMM
Matthew Hoops
2014-02-28
IMAGE: Move all ImageDecoders to image/
Matthew Hoops
2014-02-26
PEGASUS: Fix being able to use the inventory from the pause screen
Matthew Hoops
2014-02-23
PEGASUS: Force the inventory drawers closed when loading a game
Matthew Hoops
2014-02-11
PEGASUS: Fix returning from Mars after destroying the robot's shuttle
Matthew Hoops
2013-12-15
PEGASUS: Fix the prehistoric volcano animations
Matthew Hoops
2013-12-14
PEGASUS: Fix regression with Prehistoric AI rules ordering
Matthew Hoops
2013-12-11
PEGASUS: Fix the robot timer outside of the shield generator
Matthew Hoops
2013-12-08
PEGASUS: Fix background frame when loading in scenes with random spots
Matthew Hoops
2013-11-26
Merge pull request #375 from digitall/engineAutoPlug
Johannes Schickel
2013-11-24
PEGASUS: Reset the callback trigger in disposeCallBack()
Matthew Hoops
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-10-06
PEGASUS: Fix incorrect displaying of the synthesizer shutdown video
Keith Kaisershot
2013-10-06
PEGASUS: Add back missing silos deactivated sound spot
Keith Kaisershot
2013-10-06
PEGASUS: Fix disabling the retinal hotspot
Keith Kaisershot
2013-08-12
I18N: Move specification of engine specific files to enginedir/POTFILES.
Johannes Schickel
2013-08-03
PEGASUS: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
PEGASUS: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-07-28
PEGASUS: Fix gas canister removal not stopping the air timer
Matthew Hoops
2013-07-21
PEGASUS: Fix missing AI warning videos in the DVD demo
Matthew Hoops
2013-07-20
PEGASUS: Fix possible timer "skip" when resuming
Matthew Hoops
2013-05-12
PEGASUS: Fix going left initially in the globe game
Matthew Hoops
2013-05-04
PEGASUS: Fix two missing frames in the globe game
Matthew Hoops
2013-05-04
PEGASUS: Fix floor 2/3 elevator buttons not being shown pressed
Matthew Hoops
2013-04-27
PEGASUS: Fix missing text in canyon chase
Matthew Hoops
2013-04-16
PEGASUS: Add Windows demo support
Matthew Hoops
2013-04-16
PEGASUS: Add DVD raise/lower sounds for the inventory/biochip panels
Matthew Hoops
2013-04-16
PEGASUS: Let the DVD demo use the full Prehistoric AI video set
Matthew Hoops
2013-04-16
PEGASUS: Clean up DVD demo Theora playback
Matthew Hoops
2013-04-16
PEGASUS: Add new Prehistoric sounds for the DVD demo
Matthew Hoops
2013-04-16
PEGASUS: Add support for PICT cursors
Matthew Hoops
2013-04-16
PEGASUS: Add detection for the new DVD Demo data file
Matthew Hoops
2013-04-16
PEGASUS: Add the new demo theora videos
Matthew Hoops
2013-04-16
PEGASUS: Remove unused variable
Matthew Hoops
2013-04-15
PEGASUS: Add sanity check on the NItm resource being present
Matthew Hoops
2013-04-15
PEGASUS: Add missing break
Matthew Hoops
2013-04-12
PEGASUS: Add a workaround in case the player doesn't get the card bomb
Matthew Hoops
2013-03-19
PEGASUS: Make sure sounds are rewound before playing them
Matthew Hoops
2013-03-02
JANITORIAL: Remove unnecessary semicolons
Torbjörn Andersson
2013-02-23
ALL: Fix typo (existant->existent)
Willem Jan Palenstijn
2013-02-04
PEGASUS: Make the demo menu music start before the splash screen
Matthew Hoops
2013-02-04
PEGASUS: Fix minor energy bar glitch while calibrating
Matthew Hoops
2013-02-04
PEGASUS: Limit the accepted characters in save file names
Matthew Hoops
2013-02-04
PEGASUS: Sort save file names alphabetically
Matthew Hoops
2013-02-03
PEGASUS: Fix the pressure door 'static' screens
Matthew Hoops
2013-01-29
PEGASUS: Fix lid sequences missing a frame
Matthew Hoops
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