Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-28 | PINK: JANITORIAL: More formatting fixes | Eugene Sandulenko | |
2018-06-28 | PINK: removed FPS counter | whiterandrek | |
2018-06-28 | PINK: reworked sprite class(ActionCEL) and his inheritors. | whiterandrek | |
2018-06-28 | PINK: change drawing method | whiterandrek | |
2018-06-28 | PINK: implement exit from PDA | whiterandrek | |
2018-06-28 | PINK: add improved pause support | whiterandrek | |
2018-06-28 | PINK: fix formatting | whiterandrek | |
2018-06-28 | PINK: fix indentation | whiterandrek | |
2018-06-28 | PINK: fix includes | whiterandrek | |
2018-06-28 | PINK: started inventory implementation | whiterandrek | |
2018-06-28 | PINK: added basic cursor implementation, fixed sequenceAudio restarting and ↵ | whiterandrek | |
skipping, fixed various mem leaks, hopefully fixed finding of transparent color index. | |||
2018-06-28 | PINK: added button to toggle Drawing of Bounding Rectangles | whiterandrek | |
2018-06-28 | PINK: implemented drawing of transparent drawing, but it seems that original ↵ | whitertandrek | |
handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else) | |||
2018-06-28 | PINK: Implemented changing page and module, but without unloading old page. ↵ | whitertandrek | |
For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo. | |||
2018-06-28 | PINK: Started implementation of Director class . For now engine can play ↵ | whitertandrek | |
logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL | |||
2018-06-28 | PINK: Implemented MFC archive, some pink objects and their initialization | whitertandrek | |
Thanks fullpipe engine developer for MFC archive |