Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-15 | PINK: fixed ActionPlay behavior when startFrame is wrong | Andrei Prykhodko | |
This fixes Trac bug #10800 | |||
2018-11-11 | PINK: Fix For Assertion When Looking Under Bed in Six House. | D G Turner | |
The action which triggers the assertion is CheckUnderBedDB. This changes ActionPlay::OnStart method to be similar to superclass implementation with regard to _startFrame to avoid this. However, the animation still glitches repeating several times, but this is a script bug in the original and should be addressed in a workaround in a future commit. This should fix the main issue in Trac bug #10800. | |||
2018-07-21 | PINK: added more debug output, removed unneeded | Andrei Prykhodko | |
2018-07-21 | PINK: hid debug output under channels and levels | Andrei Prykhodko | |
2018-06-30 | PINK: added PDA rightHand movement | Andrei Prykhodko | |
2018-06-28 | PINK: fix playing of sprites which have incorrect stopFrame | whiterandrek | |
2018-06-28 | PINK: remove sprite unnecessary updating by another hack | whiterandrek | |
2018-06-28 | PINK: reworked sprite class(ActionCEL) and his inheritors. | whiterandrek | |
2018-06-28 | PINK: add check to startFrame because it can be greater than sprite's frames ↵ | whiterandrek | |
number | |||
2018-06-28 | PINK: reformat Action's code | whiterandrek | |
2018-06-28 | PINK: fix formatting | whiterandrek | |
2018-06-28 | PINK: fix indentation | whiterandrek | |
2018-06-28 | PINK: remove >> << operators | whiterandrek | |
2018-06-28 | PINK: change _endFrame type from uint32 to int32 | whiterandrek | |
2018-06-28 | PINK: fix signed vs unsigned comparison | whiterandrek | |
2018-06-28 | PINK: fix includes | whiterandrek | |
2018-06-28 | PINK: fixed sprites which start playing with delay | whiterandrek | |
2018-06-28 | PINK: implemented stopFrame | whiterandrek | |
2018-06-28 | PINK: implemented page state saving | whiterandrek | |
2018-06-28 | PINK: Basic implementation of CEL decoder. Fixed sprite positioning | whitertandrek | |
2018-06-28 | PINK: Started implementation of Director class . For now engine can play ↵ | whitertandrek | |
logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL | |||
2018-06-28 | PINK: added debug information to actions | whitertandrek | |
2018-06-28 | PINK: did a big file movement for better readability. Almost implemented | whitertandrek | |
conditions and sideEffects. Added more classes. Now engine can play intro's sound. |