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2019-11-27PINK: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-19PINK: Fix crash when switching the countries in selectorEugene Sandulenko
2019-11-15PINK: Fix text color selection and added some debug outputEugene Sandulenko
2019-10-20PINK: Fix text drawing, use absolute coordinatesEugene Sandulenko
2019-10-19PINK: Enable text rendering for localized versionsEugene Sandulenko
2019-10-15PINK: Set text windows to read-onlyEugene Sandulenko
2019-10-15PINK: Disable border for all text windowsEugene Sandulenko
2019-10-11PINK: Fix uninitalised readsEugene Sandulenko
2019-10-11PINK: Fix border dimensionsEugene Sandulenko
2019-10-04PINK: Add built-in empty border and use for textsEugene Sandulenko
2019-09-30PINK: Use proper window border for PDAEugene Sandulenko
2019-05-08PINK: removed usage of global variableAndrei Prykhodko
2019-01-15PINK: fixed ActionPlay behavior when startFrame is wrongAndrei Prykhodko
This fixes Trac bug #10800
2018-12-10PINK: Push down the advanced detector includeBastien Bouclet
So the whole engine is not rebuilt when making changes to shared code.
2018-11-11PINK: Fix For Assertion When Looking Under Bed in Six House.D G Turner
The action which triggers the assertion is CheckUnderBedDB. This changes ActionPlay::OnStart method to be similar to superclass implementation with regard to _startFrame to avoid this. However, the animation still glitches repeating several times, but this is a script bug in the original and should be addressed in a workaround in a future commit. This should fix the main issue in Trac bug #10800.
2018-08-16PINK: fixed original bug when ActionSfx continues to play when it should stopAndrei Prykhodko
2018-08-05PINK: implemented text drawing in ActionText for English versionAndrei Prykhodko
2018-07-29PINK: fixed Coverity warningsAndrei Prykhodko
2018-07-29PINK: add partial implementation of ActionTextAndrei Prykhodko
2018-07-21PINK: added more debug output, removed unneededAndrei Prykhodko
2018-07-21PINK: hid debug output under channels and levelsAndrei Prykhodko
2018-07-17PINK: fixed position of some sprites in PDAAndrei Prykhodko
2018-07-11PINK: Made _director a pointer and reduced header dependenciesEugene Sandulenko
2018-07-11PINK: Spelling fixes in method namesEugene Sandulenko
2018-07-02PINK: added assert for possible division by zeroAndrei Prykhodko
2018-06-30PINK: fixed uninitialized fieldsAndrei Prykhodko
2018-06-30PINK: added thumb moving in PDAAndrei Prykhodko
2018-06-30PINK: added PDA rightHand movementAndrei Prykhodko
2018-06-30PINK: fixed possible bug when curFrame is -1Andrei Prykhodko
2018-06-30PINK: removed comments about ActionLoop Random styleAndrei Prykhodko
2018-06-30PINK: removed empty method callAndrei Prykhodko
2018-06-30PINK: fixed compiler warningsAndrei Prykhodko
2018-06-30PINK: fixed ActionPlayWithSfxAndrei Prykhodko
2018-06-30PINK: fixed various PDA bugsAndrei Prykhodko
2018-06-30PINK: fixed loading of GLOBAL pda pageAndrei Prykhodko
2018-06-30PINK: added pre-loading of global pda page spritesAndrei Prykhodko
2018-06-29PINK: Fix warningsEugene Sandulenko
2018-06-28PINK: JANITORIAL: formatting fixesAndrei Prykhodko
2018-06-28PINK: added position recalculation of walking spritesAndrei Prykhodko
2018-06-28PINK: JANITORIAL: Fix code formattingEugene Sandulenko
2018-06-28PINK: JANITORIAL: Indentation fixesEugene Sandulenko
2018-06-28PINK: JANITORIAL: More whitespace fixesEugene Sandulenko
2018-06-28PINK: JANITORIAL: More formatting fixesEugene Sandulenko
2018-06-28PINK: fix playing of sprites which have incorrect stopFramewhiterandrek
2018-06-28PINK: fix ActionTalk sound balance. Thanks Henke37 for bugreportwhiterandrek
2018-06-28PINK: fix playing looped ActionPlayWithSfxwhiterandrek
2018-06-28PINK: remove sprite unnecessary updating by another hackwhiterandrek
2018-06-28PINK: fix drawing of some sprites after setting framewhiterandrek
2018-06-28PINK: fix ActionLoop Randomwhiterandrek
2018-06-28PINK: reworked sprite class(ActionCEL) and his inheritors.whiterandrek