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2018-06-28PINK: small fixes and implemented skipping of sequence by buttonswhiterandrek
2018-06-28PINK: implemented drawing of transparent drawing, but it seems that original ↵whitertandrek
handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
2018-06-28PINK: Implemented changing page and module, but without unloading old page. ↵whitertandrek
For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
2018-06-28PINK: Started implementation of Director class . For now engine can play ↵whitertandrek
logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
2018-06-28PINK: added InventoryActor and SequenceAudiowhitertandrek
2018-06-28PINK: added ParlSqPink and PubPinkwhiterandrek
2018-06-28PINK: added CursorActorwhiterandrek
2018-06-28PINK: fixed missing argumentswhiterandrek
2018-06-28PINK: added SupportingActor and HandlerMgrwhitertandrek
2018-06-28PINK: Handlers are implemented, beside handlerMgr, HandlerTimerSequences;whitertandrek
HandlerTimer differs in Peril and Hokus Pokus
2018-06-28PINK: game page init fixeswhiterandrek
2018-06-28PINK: did a big file movement for better readability. Almost implementedwhitertandrek
conditions and sideEffects. Added more classes. Now engine can play intro's sound.