aboutsummaryrefslogtreecommitdiff
path: root/engines/pink/objects
AgeCommit message (Expand)Author
2018-06-28PINK: implemented skipping of walkwhiterandrek
2018-06-28PINK: move the same code to function setReadyAfterWalkwhiterandrek
2018-06-28PINK: move same code to startInventory functionwhiterandrek
2018-06-28PINK: move the same code to functions(getInventoryMgr and getActorByPoint)whiterandrek
2018-06-28PINK: add init method to InventoryActorwhiterandrek
2018-06-28PINK: fix toConsole methodwhiterandrek
2018-06-28PINK: remove sprite unnecessary updating by another hackwhiterandrek
2018-06-28PINK: fix drawing of some sprites after setting framewhiterandrek
2018-06-28PINK: fix ActionLoop Randomwhiterandrek
2018-06-28PINK: fix determination of Actor by pointwhiterandrek
2018-06-28PINK: reworked sprite class(ActionCEL) and his inheritors.whiterandrek
2018-06-28PINK: remove observing of looped soundswhiterandrek
2018-06-28PINK: inline small functionswhiterandrek
2018-06-28PINK: inline one line archive functions; remove stream getterswhiterandrek
2018-06-28PINK: fix condition of miniGamewhiterandrek
2018-06-28PINK: fix playing looped soundswhiterandrek
2018-06-28PINK: fix game page destruction after savingwhiterandrek
2018-06-28PINK: fix loading empty page from savewhiterandrek
2018-06-28PINK: fix mem leakswhiterandrek
2018-06-28PINK: implement sound balancewhiterandrek
2018-06-28PINK: rework sound systemwhiterandrek
2018-06-28PINK: fix ending of ActionCELwhiterandrek
2018-06-28PINK: add check to startFrame because it can be greater than sprite's frames ...whiterandrek
2018-06-28PINK: remove redundant adding sprite to scene, which doesn't need to be drawnwhiterandrek
2018-06-28PINK: change drawing methodwhiterandrek
2018-06-28PINK: add saving/loading for PDAwhiterandrek
2018-06-28PINK: add proper implementation of Actor init functionwhiterandrek
2018-06-28PINK: revised page initializationwhiterandrek
2018-06-28PINK: implement exit from PDAwhiterandrek
2018-06-28PINK: reformat Action's codewhiterandrek
2018-06-28PINK: refactor Actors to remove casts and improve readabilitywhiterandrek
2018-06-28PINK: change pause/unpause to pause method with parameterwhiterandrek
2018-06-28PINK: add PDAButtonActor(Pokus) implementationwhiterandrek
2018-06-28PINK: add Pokus World Book implementationwhiterandrek
2018-06-28PINK: fix deserializing of ActionTextwhiterandrek
2018-06-28PINK: prepare page interface to add PDAPagewhiterandrek
2018-06-28PINK: fix loading inventory savewhiterandrek
2018-06-28PINK: fixes to save systemwhiterandrek
2018-06-28PINK: add state saving/loading of Module and GamePagewhiterandrek
2018-06-28PINK: add state saving/loading of LeadActorwhiterandrek
2018-06-28PINK: add state saving/loading of Inventorywhiterandrek
2018-06-28PINK: add saving/loading state of WalkMgrwhiterandrek
2018-06-28PINK: add saving and loading state of sequencerwhiterandrek
2018-06-28PINK: fix letter casewhiterandrek
2018-06-28PINK: fix formattingwhiterandrek
2018-06-28PINK: remove extended initializer listswhiterandrek
2018-06-28PINK: fix compiler warning about UBwhiterandrek
2018-06-28PINK: fix compilation errorwhiterandrek
2018-06-28PINK: remove commas at the end of enumerator listswhiterandrek
2018-06-28PINK: fix indentationwhiterandrek