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2019-05-08PINK: removed usage of global variableAndrei Prykhodko
2019-05-08PINK: removed unnecessary namespace in function declarationAndrei Prykhodko
2019-01-16PINK: removed unnecessary field in SideEffectExitAndrei Prykhodko
2019-01-15PINK: fixed ActionPlay behavior when startFrame is wrongAndrei Prykhodko
This fixes Trac bug #10800
2018-12-10PINK: Push down the advanced detector includeBastien Bouclet
So the whole engine is not rebuilt when making changes to shared code.
2018-11-16PINK: fixed null pointer dereference in ConditionInventoryItemOwnerAndrei Prykhodko
fixes bug #10805
2018-11-11PINK: Fix For Assertion When Looking Under Bed in Six House.D G Turner
The action which triggers the assertion is CheckUnderBedDB. This changes ActionPlay::OnStart method to be similar to superclass implementation with regard to _startFrame to avoid this. However, the animation still glitches repeating several times, but this is a script bug in the original and should be addressed in a workaround in a future commit. This should fix the main issue in Trac bug #10800.
2018-10-12PINK: removed unnecessary G keyAndrei Prykhodko
2018-10-12PINK: added missing sequencer update in Moving stateAndrei Prykhodko
2018-08-17PINK: removed unused parameterAndrei Prykhodko
2018-08-17PINK: implemented skipString method in ArchiveAndrei Prykhodko
2018-08-16PINK: fixed original bug when ActionSfx continues to play when it should stopAndrei Prykhodko
2018-08-16PINK: JANITORIAL: formatting fixesAndrei Prykhodko
2018-08-15PINK: fixed clicking on leadActor in moving state with itemAndrei Prykhodko
2018-08-05PINK: implemented text drawing in ActionText for English versionAndrei Prykhodko
2018-08-02PINK: fixed bug when in walking state you choose another locationwhiterandrek
2018-07-29PINK: fixed Coverity warningsAndrei Prykhodko
2018-07-29PINK: add partial implementation of ActionTextAndrei Prykhodko
2018-07-26PINK: fixed entering pda through menu in a rowAndrei Prykhodko
2018-07-21PINK: added more debug output, removed unneededAndrei Prykhodko
2018-07-21PINK: hid debug output under channels and levelsAndrei Prykhodko
2018-07-21PINK: removed unused methodAndrei Prykhodko
2018-07-17PINK: fixed position of some sprites in PDAAndrei Prykhodko
2018-07-11PINK: Made _director a pointer and reduced header dependenciesEugene Sandulenko
2018-07-11PINK: Spelling fixes in method namesEugene Sandulenko
2018-07-02PINK: fixed stopping audioInfo before starting walkAndrei Prykhodko
2018-07-02PINK: added assert for possible division by zeroAndrei Prykhodko
2018-07-02PINK: fixed uninitialized field in InventoryMgrAndrei Prykhodko
2018-06-30PINK: fixed uninitialized fieldsAndrei Prykhodko
2018-06-30PINK: added thumb moving in PDAAndrei Prykhodko
2018-06-30PINK: fixed compilation errorAndrei Prykhodko
2018-06-30PINK: removed unused fieldAndrei Prykhodko
2018-06-30PINK: added PDA rightHand movementAndrei Prykhodko
2018-06-30PINK: fixed possible bug when curFrame is -1Andrei Prykhodko
2018-06-30PINK: removed comments about ActionLoop Random styleAndrei Prykhodko
2018-06-30PINK: removed empty method callAndrei Prykhodko
2018-06-30PINK: fixed compiler warningsAndrei Prykhodko
2018-06-30PINK: fixed ActionPlayWithSfxAndrei Prykhodko
2018-06-30PINK: removed unnecessary functionAndrei Prykhodko
2018-06-30PINK: fixed various PDA bugsAndrei Prykhodko
2018-06-30PINK: fixed loading of GLOBAL pda pageAndrei Prykhodko
2018-06-30PINK: removed unnecessary field from PDAPageAndrei Prykhodko
2018-06-30PINK: added pre-loading of global pda page spritesAndrei Prykhodko
2018-06-29PINK: fixed PDAButtonActor::isActive methodAndrei Prykhodko
2018-06-29PINK: added deserialization of Peril PDA CommandsAndrei Prykhodko
2018-06-29PINK: added missing breaksAndrei Prykhodko
2018-06-29PINK: removed onClick virtual functionAndrei Prykhodko
2018-06-29PINK: renamed function parameterAndrei Prykhodko
2018-06-29PINK: fixed sending leftClickMessage under some circumstancesAndrei Prykhodko
2018-06-29PINK: removed unused LeadActor stateAndrei Prykhodko