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path: root/engines/pink/pink.cpp
AgeCommit message (Collapse)Author
2018-06-28PINK: JANITORIAL: more formatting fixesAndrei Prykhodko
2018-06-28PINK: move save/load engine functions to separate fileAndrei Prykhodko
2018-06-28PINK: Fix savegame detectionEugene Sandulenko
2018-06-28PINK: Properly generate save namesEugene Sandulenko
2018-06-28PINK: removed unused include directivesAndrei Prykhodko
2018-06-28PINK: added commands to Consolewhiterandrek
2018-06-28PINK: added updating screen after setting cursorwhiterandrek
2018-06-28PINK: Allow running from original mediaEugene Sandulenko
2018-06-28PINK: remove hidden overloaded virtual functionwhiterandrek
2018-06-28PINK: add missing cursorwhiterandrek
2018-06-28PINK: add some debug output to simplify communication with testerswhiterandrek
2018-06-28PINK: rework LeadActor stateswhiterandrek
2018-06-28PINK: Engine class code cleanupwhiterandrek
2018-06-28PINK: implement AudioInfoManagerwhiterandrek
2018-06-28PINK: add soundSettings syncingwhiterandrek
2018-06-28PINK: inline small functionswhiterandrek
2018-06-28PINK: fix mem leakswhiterandrek
2018-06-28PINK: change drawing methodwhiterandrek
2018-06-28PINK: add Pokus World Book implementationwhiterandrek
2018-06-28PINK: add missing cursorwhiterandrek
2018-06-28PINK: prepare page interface to add PDAPagewhiterandrek
2018-06-28PINK: add savestate metadata supportwhiterandrek
2018-06-28PINK: fix disappearing cursor after exiting from GMMwhiterandrek
2018-06-28PINK: add RTL featurewhiterandrek
2018-06-28PINK: add improved pause supportwhiterandrek
2018-06-28PINK: add saving/loading of game.whiterandrek
It's bugged, but playable
2018-06-28PINK: fix formattingwhiterandrek
2018-06-28PINK: fix compilation errorwhiterandrek
2018-06-28PINK: fix indentationwhiterandrek
2018-06-28PINK: fix no newline warningwhiterandrek
2018-06-28PINK: remove >> << operatorswhiterandrek
2018-06-28PINK: fix signed vs unsigned comparisonwhiterandrek
2018-06-28PINK: fix includeswhiterandrek
2018-06-28PINK: added missing cursorwhiterandrek
2018-06-28PINK: moved more values to constants sectionwhiterandrek
2018-06-28PINK: basic walk, left click and seqTimer implementationwhiterandrek
2018-06-28PINK: added basic cursor implementation, fixed sequenceAudio restarting and ↵whiterandrek
skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
2018-06-28PINK: fixed sideEffect and choosing of handlerwhiterandrek
2018-06-28PINK: added button to toggle Drawing of Bounding Rectangleswhiterandrek
2018-06-28PINK: added placeholders for remaining buttonswhiterandrek
2018-06-28PINK: small fixes and implemented skipping of sequence by buttonswhiterandrek
2018-06-28PINK: fixes to get first game scene of Hokus Pokus loaded and hack for Peril ↵whitertandrek
intro sprite, which has wrong transparent colour index
2018-06-28PINK: Implemented changing page and module, but without unloading old page. ↵whitertandrek
For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
2018-06-28PINK: Started implementation of Director class . For now engine can play ↵whitertandrek
logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
2018-06-28PINK: added random to methods which need it.whitertandrek
2018-06-28PINK: did a big file movement for better readability. Almost implementedwhitertandrek
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
2018-06-28PINK: More debug output of Objects attributeswhitertandrek
2018-06-28PINK: Implemented Page loading.whitertandrek
2018-06-28PINK: split declaration and definition and some fixeswhitertandrek
2018-06-28PINK: Implemented MFC archive, some pink objects and their initializationwhitertandrek
Thanks fullpipe engine developer for MFC archive