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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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pink
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pink.cpp
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2018-12-10
PINK: Push down the advanced detector include
Bastien Bouclet
So the whole engine is not rebuilt when making changes to shared code.
2018-08-17
PINK: removed unused parameter
Andrei Prykhodko
2018-08-17
PINK: implemented skipString method in Archive
Andrei Prykhodko
2018-07-29
PINK: fixed Coverity warnings
Andrei Prykhodko
2018-07-26
PINK: fixed engine destroying in pda state
Andrei Prykhodko
2018-07-26
PINK: fixed memory leak
Andrei Prykhodko
2018-07-23
PINK: Rely on MacWindoManager to restore screen after menu
Eugene Sandulenko
2018-07-22
PINK: fixed starting new game from menu in pda state
Andrei Prykhodko
2018-07-22
PINK: added menu commands
Andrei Prykhodko
2018-07-21
PINK: added more debug output, removed unneeded
Andrei Prykhodko
2018-07-21
PINK: hid debug output under channels and levels
Andrei Prykhodko
2018-07-21
PINK: implemented creating menu from executable
Andrei Prykhodko
2018-07-20
PINK: sync with MACGUI changes
Andrei Prykhodko
2018-07-18
PINK: fixed redrawing screen when menu disappears
Andrei Prykhodko
2018-07-18
PINK: fixed pausing of engine when menu appears
Andrei Prykhodko
2018-07-11
PINK: Make menu blocking
Eugene Sandulenko
2018-07-11
PINK: Made _director a pointer and reduced header dependencies
Eugene Sandulenko
2018-07-11
PINK: Plug in autohide menu
Eugene Sandulenko
2018-07-06
PINK: removed updating screen on setting cursor because it produces too much ↵
Andrei Prykhodko
drawing calls
2018-07-05
PINK: fixed loading games after recent changes
Andrei Prykhodko
2018-07-01
PINK: added missing break
Andrei Prykhodko
2018-06-30
PINK: fixed uninitialized fields
Andrei Prykhodko
2018-06-30
PINK: added PDA rightHand movement
Andrei Prykhodko
2018-06-29
PINK: added more constants
Andrei Prykhodko
2018-06-28
PINK: JANITORIAL: more formatting fixes
Andrei Prykhodko
2018-06-28
PINK: move save/load engine functions to separate file
Andrei Prykhodko
2018-06-28
PINK: Fix savegame detection
Eugene Sandulenko
2018-06-28
PINK: Properly generate save names
Eugene Sandulenko
2018-06-28
PINK: removed unused include directives
Andrei Prykhodko
2018-06-28
PINK: added commands to Console
whiterandrek
2018-06-28
PINK: added updating screen after setting cursor
whiterandrek
2018-06-28
PINK: Allow running from original media
Eugene Sandulenko
2018-06-28
PINK: remove hidden overloaded virtual function
whiterandrek
2018-06-28
PINK: add missing cursor
whiterandrek
2018-06-28
PINK: add some debug output to simplify communication with testers
whiterandrek
2018-06-28
PINK: rework LeadActor states
whiterandrek
2018-06-28
PINK: Engine class code cleanup
whiterandrek
2018-06-28
PINK: implement AudioInfoManager
whiterandrek
2018-06-28
PINK: add soundSettings syncing
whiterandrek
2018-06-28
PINK: inline small functions
whiterandrek
2018-06-28
PINK: fix mem leaks
whiterandrek
2018-06-28
PINK: change drawing method
whiterandrek
2018-06-28
PINK: add Pokus World Book implementation
whiterandrek
2018-06-28
PINK: add missing cursor
whiterandrek
2018-06-28
PINK: prepare page interface to add PDAPage
whiterandrek
2018-06-28
PINK: add savestate metadata support
whiterandrek
2018-06-28
PINK: fix disappearing cursor after exiting from GMM
whiterandrek
2018-06-28
PINK: add RTL feature
whiterandrek
2018-06-28
PINK: add improved pause support
whiterandrek
2018-06-28
PINK: add saving/loading of game.
whiterandrek
It's bugged, but playable
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