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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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pink
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2018-06-28
PINK: added more constants
whiterandrek
2018-06-28
PINK: added check for item owner
whiterandrek
2018-06-28
PINK: moved more values to constants section
whiterandrek
2018-06-28
PINK: created constants for magic numbers, improved code in file
whiterandrek
2018-06-28
PINK: bugfixes and added basic inventory implementation
whiterandrek
2018-06-28
PINK: implemented page state saving
whiterandrek
2018-06-28
PINK: started inventory implementation
whiterandrek
2018-06-28
PINK: basic walk, left click and seqTimer implementation
whiterandrek
2018-06-28
PINK: added onMouseOver method to LeadActor
whiterandrek
2018-06-28
PINK: fixed finding actor on screen
whiterandrek
2018-06-28
PINK: added basic cursor implementation, fixed sequenceAudio restarting and s...
whiterandrek
2018-06-28
PINK: small fixes
whiterandrek
2018-06-28
PINK: fixed some segfaults
whiterandrek
2018-06-28
PINK: added ActionTalk implementation
whiterandrek
2018-06-28
PINK: added ActionPlayWithSfx implementation
whiterandrek
2018-06-28
PINK: added basic ActionLoop implementation
whiterandrek
2018-06-28
PINK: Implemented SequenceAudio as in original.
whitertandrek
2018-06-28
PINK: fixes for Peril
whiterandrek
2018-06-28
PINK: fixed sideEffect and choosing of handler
whiterandrek
2018-06-28
PINK: added restart method to SequenceAudio
whiterandrek
2018-06-28
PINK: hacky implementation of SequenceAudio
whiterandrek
2018-06-28
PINK: implemented skipping to last subsequence
whiterandrek
2018-06-28
PINK: implemented sequence restarting
whiterandrek
2018-06-28
PINK: added button to toggle Drawing of Bounding Rectangles
whiterandrek
2018-06-28
PINK: added placeholders for remaining buttons
whiterandrek
2018-06-28
PINK: small fixes and implemented skipping of sequence by buttons
whiterandrek
2018-06-28
PINK: fixes to get first game scene of Hokus Pokus loaded and hack for Peril ...
whitertandrek
2018-06-28
PINK: implemented drawing of transparent drawing, but it seems that original ...
whitertandrek
2018-06-28
PINK: fixed ActionSfx deserialization
whitertandrek
2018-06-28
PINK: Implemented changing page and module, but without unloading old page. F...
whitertandrek
2018-06-28
PINK: Basic implementation of CEL decoder. Fixed sprite positioning
whitertandrek
2018-06-28
PINK: Started implementation of Director class . For now engine can play logo...
whitertandrek
2018-06-28
PINK: added InventoryActor and SequenceAudio
whitertandrek
2018-06-28
PINK: added ParlSqPink and PubPink
whiterandrek
2018-06-28
PINK: added all missing objects to factory method. Unimplemented classes are...
whiterandrek
2018-06-28
PINK: added CursorActor
whiterandrek
2018-06-28
PINK: fixed missing arguments
whiterandrek
2018-06-28
PINK: added ActionText
whiterandrek
2018-06-28
PINK: added ActionPlayWithSfx and ActionSfx
whitertandrek
2018-06-28
PINK: added ActionTalk class
whitertandrek
2018-06-28
PINK: Again small fix for ActionLoop
whitertandrek
2018-06-28
PINK: Fixed wrong constant values
whitertandrek
2018-06-28
PINK: added ActionLoop
whitertandrek
2018-06-28
PINK: added SupportingActor and HandlerMgr
whitertandrek
2018-06-28
PINK: added SeqTimer class
whitertandrek
2018-06-28
PINK: added random to methods which need it.
whitertandrek
2018-06-28
PINK: Handlers are implemented, beside handlerMgr, HandlerTimerSequences;
whitertandrek
2018-06-28
PINK: added debug information to actions
whitertandrek
2018-06-28
PINK: game page init fixes
whiterandrek
2018-06-28
PINK: small fixes
whitertandrek
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