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2018-07-26PINK: fixed entering pda through menu in a rowAndrei Prykhodko
2018-07-26PINK: fixed memory leakAndrei Prykhodko
2018-07-23PINK: Rely on MacWindoManager to restore screen after menuEugene Sandulenko
2018-07-22PINK: fixed starting new game from menu in pda stateAndrei Prykhodko
2018-07-22PINK: added menu commandsAndrei Prykhodko
2018-07-21PINK: added more debug output, removed unneededAndrei Prykhodko
2018-07-21PINK: hid debug output under channels and levelsAndrei Prykhodko
2018-07-21PINK: removed unused methodAndrei Prykhodko
2018-07-21PINK: implemented creating menu from executableAndrei Prykhodko
2018-07-21PINK: Set engine playtime to playtime in saved gameDavid Fioramonti
Before the playtime was starting over when ScummVM was closed and reopened instead of starting off with the playtime in the saved game.
2018-07-21PINK: fixed warningAndrei Prykhodko
2018-07-20PINK: sync with MACGUI changesAndrei Prykhodko
2018-07-18PINK: fixed redrawing screen when menu disappearsAndrei Prykhodko
2018-07-18PINK: removed game screen drawing when menu is activeAndrei Prykhodko
2018-07-18PINK: fixed pausing of engine when menu appearsAndrei Prykhodko
2018-07-17PINK: fixed position of some sprites in PDAAndrei Prykhodko
2018-07-12PINK: Pass palette to WindowManagerEugene Sandulenko
2018-07-11PINK: Make menu blockingEugene Sandulenko
2018-07-11PINK: Made _director a pointer and reduced header dependenciesEugene Sandulenko
2018-07-11PINK: Spelling fixes in method namesEugene Sandulenko
2018-07-11PINK: Plug in autohide menuEugene Sandulenko
2018-07-11PINK: Plugged in MacWindowManager for showing in-game menuEugene Sandulenko
2018-07-06PINK: removed updating screen on setting cursor because it produces too much ↵Andrei Prykhodko
drawing calls
2018-07-05PINK: fixed loading games after recent changesAndrei Prykhodko
2018-07-03PINK: Sort detection entries alphabeticallyEugene Sandulenko
2018-07-03PINK: Simplify game detection entriesEugene Sandulenko
2018-07-03PINK: added detection for Deutsch version of PerilAndrei Prykhodko
2018-07-02PINK: fixed stopping audioInfo before starting walkAndrei Prykhodko
2018-07-02PINK: changed dynamic_cast to static_castAndrei Prykhodko
2018-07-02PINK: added assert for possible division by zeroAndrei Prykhodko
2018-07-02PINK: fixed uninitialized field in InventoryMgrAndrei Prykhodko
2018-07-01PINK: added missing breakAndrei Prykhodko
2018-07-01PINK: added calculation of countries and domains indexesAndrei Prykhodko
2018-06-30PINK: fixed uninitialized fieldsAndrei Prykhodko
2018-06-30PINK: added thumb moving in PDAAndrei Prykhodko
2018-06-30PINK: fixed compilation errorAndrei Prykhodko
2018-06-30PINK: removed unused fieldAndrei Prykhodko
2018-06-30PINK: added PDA rightHand movementAndrei Prykhodko
2018-06-30PINK: fixed possible bug when curFrame is -1Andrei Prykhodko
2018-06-30PINK: removed comments about ActionLoop Random styleAndrei Prykhodko
2018-06-30PINK: removed empty method callAndrei Prykhodko
2018-06-30PINK: fixed compiler warningsAndrei Prykhodko
2018-06-30PINK: updated engine descriptionAndrei Prykhodko
2018-06-30PINK: fixed ActionPlayWithSfxAndrei Prykhodko
2018-06-30PINK: fixed DecrementDomain commandAndrei Prykhodko
2018-06-30PINK: removed unnecessary functionAndrei Prykhodko
2018-06-30PINK: fixed various PDA bugsAndrei Prykhodko
2018-06-30PINK: implemented Inc/Dec Countries/Domains commandsAndrei Prykhodko
2018-06-30PINK: implemented Peril's PDA initAndrei Prykhodko
2018-06-30PINK: fixed loading of GLOBAL pda pageAndrei Prykhodko